Freelancers using Unreal Engine
Freelancers using Unreal Engine
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Webshocker Matjaz Valentar
pro
Slovenia
Web design, Motion design, 3d design, Motion Graphics
$1k+
Earned
1x
Hired
5.0
Rating
84
Followers
expert
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Web design, Motion design, 3d design, Motion Graphics
24
AR Dashboard I created for Talespin
2
24
641
0
Exploring Real-Time Rendering in Unreal Engine 5
0
9
1
3d animation
1
19
0
McLaren P1
0
4
Unreal Engine
(4)
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Bas Dumoulin
pro
Amsterdam, Netherlands
AI video expert
1x
Hired
19
Followers
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AI video expert
3
This is my explainer video about explainer videos…
3
226
0
The AI Video Production Process
0
13
0
What? A Short AI Rom-Com
0
10
0
Yellow Tail - AI Music Video
0
8
Unreal Engine
(1)
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Alex Amat
pro
Barcelona, Spain
Industrial Designer | 3D Modeling, Rendering & Engineering
$10k+
Earned
6x
Hired
5.0
Rating
60
Followers
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Industrial Designer | 3D Modeling, Rendering & Engineering
2
Design in Motion – Industrial Design Showreel
2
30
2
LazPad: From Idea to Investor-Ready Design
2
14
3
Porsche GT3 RS: From Class-A Surfaces to Cinematic Realism
3
27
2
Ateco: Bringing School Safety to Life Through 3D & Motion
2
10
Unreal Engine
(5)
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Emilie Thonat
Marseille, France
Interactive 3D • Spline expert • Unreal engine
$1k+
Earned
2x
Hired
5.0
Rating
87
Followers
expert
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Interactive 3D • Spline expert • Unreal engine
1
UE Animation bootcamp
1
40
6
5 days teaching Unreal engine 5
6
71
1
VR 360° Unreal meditation landscape
1
30
1
Artistic filter VR environment
1
33
Unreal Engine
(5)
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Axel Oliva
Guatemala
PostHuman GraFX - Helping brands evolve through motion
$1k+
Earned
1x
Hired
5.0
Rating
12
Followers
Top
expert
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PostHuman GraFX - Helping brands evolve through motion
9
ShowReel - PostHuman GraFX 2026 At Posthuman GraFX, we believe brands evolve through motion. Every project starts with a key question: what does your brand need to achieve today to grow tomorrow? From there, we transform goals into visual experiences that connect, explain, and position. From product launches to educational videos and strategic communication pieces, we use motion design to make your message clear, memorable, and actionable. We’ve collaborated on challenging projects that have allowed us to explore new techniques, refine processes, and raise our creative standards. But most importantly, we focus on helping our clients reach their goals, amplify their presence, and turn attention into results. If you’re ready for your brand to evolve through motion, let’s talk. #MotionDesign #Branding #VisualStorytelling #3D
2
9
398
1
Safebook Hype Launch Video
1
12
1
Rocaventura Educational Short Film
1
19
1
Guatemala City 10K Race Visual Campaign
1
6
Unreal Engine
(5)
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omar sami
Sulaymaniyah, Iraq
3D Environment Artist for games
$10k+
Earned
5x
Hired
5.0
Rating
17
Followers
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3D Environment Artist for games
1
Game and Entertainment Area
1
24
1
Before The Storm - Unreal Engine 5
1
25
1
Bandit Camp - Level Art
1
18
2
The Market - Unity
2
25
Unreal Engine
(3)
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Animation Studio is
Sri Lanka
2D-3D Animator & Video Editor| Graphic Designer
1x
Hired
5.0
Rating
20
Followers
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2D-3D Animator & Video Editor| Graphic Designer
0
Game ready characters
0
14
0
Professional Character Animation & Music Video Services
0
6
0
Realistic Character Animations and 3D Renders
0
7
1
High-Quality 3D Architectural Visualization for Real Estate
1
59
Unreal Engine
(5)
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Muhammad Talal
pro
Manchester, UK
Building next-gen Interactive experiences
10
Followers
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Building next-gen Interactive experiences
1
Built a Collab Viewer style toolset inside the UE5.5 project and made it reliable for dedicated-server multiplayer. I migrated/merged the Collab architecture into a my project (GameMode, PlayerController, Pawns, PlayerState), fixed reference/compile issues, and wired the tools to our custom UI for both First Person and Orbit pawns. Key work included replication/RPC cleanup so tools work over a server, plus integrating tools like annotations (text, paint and erase), transform, Datasmith runtime loading (replicated so one client’s load appears for others), measuring/dimension tool (place/edit/delete and unit switching), and bookmarks (place, list UI and teleport with rotation). A network-ready collaboration layer in custom with UI-driven workflows and server-validated replication, ready for packaging/testing and ongoing polish
1
1
123
3
Terrain Importer for Unreal Engine (Python + Custom UE Plugin) I built an end-to-end terrain importer that converts raw terrain dataset files into fully usable Unreal Engine landscapes automatically. Before this, importing and setting up ~45 landscape tiles in Unreal could take ~60 minutes and was easy to mess up. I wanted a fast, repeatable pipeline. It allows: Python reads the dataset and generates Unreal-ready .r16 heightmaps Python automation creates a new Unreal project and imports the heightmaps Custom UE plugin (C++) builds Landscapes from the imported heightmaps and places them correctly in the level Foliage: automatically placed across the terrain The workflow reduce from ~60 minutes to ~5 minutes for ~45 landscapes (~12× faster) and made it deterministic and repeatable ideal when terrain needs frequent regeneration.
1
3
141
19
I recently worked on a multiplayer MMA-style project in Unreal Engine (C++), focusing on server-authoritative gameplay, replication/network flow, backend/API integration, and performance-minded polish. Loved the challenge of making combat feel fair and responsive under latency.
19
259
16
I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using Epic Online Services (EOSOnlineSubsystem) and Vivox voice chat, handled session creation + server/client synchronization, and delivered key VR interactions (grabbing/manipulation) plus traversal systems like vehicles and real-world terrain streaming with Cesium to support realistic rescue missions.
16
251
Unreal Engine
(6)
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