From pre-production to post, we built everything with intention. Using Unreal Engine 5, we created stylized yet believable environments with improved lighting, atmospheric fog, dust, and detailed materials. We leveraged Quixel assets and Unreal foliage tools to build immersive cave and forest settings efficiently. Facial performance was captured using Live Link Face, and we acted the expressions ourselves, exaggerating movements to match the cadence and emotion of the original audio.