Aston Martin Vantage: Precision in Motion

Alex

Alex Amat

Aston Martin Vantage: Class A Precision Meets Virtual Performance

This project blends Class A surface modeling with real-time visualization. The Aston Martin Vantage was recreated with millimetric precision, capturing both the purity of its lines and the thrill of speed.

Strategic Challenge

The challenge was to translate a high-precision automotive design workflow into the digital environment, ensuring the surfaces retained true Class A quality while also exploring dynamic scenarios in Unreal Engine.

Approach

Using ICEM Surf, I developed a Class A model with clean topology and seamless transitions. The model was then integrated into Unreal Engine to create hyper-realistic renders and track simulations at Nürburgring.

Creative Execution

The creative focus was on presenting the Vantage in both studio-controlled lighting setups and high-speed track environments. This allowed me to merge technical precision with immersive visual storytelling.

Results & Impact

The final outcome serves as a showcase of my expertise in surface design, advanced 3D modeling, and interactive visualization. It combines the rigor of automotive Class A modeling with a compelling visual narrative that strengthens brand experience.
Role: 3D Artist – Class-A Surfacing & Visualization
Duration: 3 months
Deliverables:
Full Porsche GT3 RS Class-A IcemSurf model
Surface highlights & zebra refinement visuals
Wireframes & exploded surface diagrams
Photorealistic renders (studio + dynamic environments)
Real-time Unreal Engine animations
Tools: Icem Surf, Unreal Engine, Photoshop, After Effects
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Posted Sep 20, 2025

High-precision Class A modeling of the Aston Martin Vantage, brought to life through real-time renders and track simulations in Unreal Engine.