Aston Martin Vantage: Class A Precision Meets Virtual Performance
This project blends Class A surface modeling with real-time visualization. The Aston Martin Vantage was recreated with millimetric precision, capturing both the purity of its lines and the thrill of speed.
Strategic Challenge
The challenge was to translate a high-precision automotive design workflow into the digital environment, ensuring the surfaces retained true Class A quality while also exploring dynamic scenarios in Unreal Engine.
Approach
Using ICEM Surf, I developed a Class A model with clean topology and seamless transitions. The model was then integrated into Unreal Engine to create hyper-realistic renders and track simulations at Nürburgring.
Creative Execution
The creative focus was on presenting the Vantage in both studio-controlled lighting setups and high-speed track environments. This allowed me to merge technical precision with immersive visual storytelling.
Results & Impact
The final outcome serves as a showcase of my expertise in surface design, advanced 3D modeling, and interactive visualization. It combines the rigor of automotive Class A modeling with a compelling visual narrative that strengthens brand experience.
Role: 3D Artist – Class-A Surfacing & Visualization