Items + Offers System: Fully implemented the modern items, temporary items, and offer system—including a migration plan to convert the original 2014-era rotation/discount/event spreadsheets into a scalable live-ops friendly pipeline.
Gameplay & Multiplayer Polish: Improved gameplay feel and state stability with a heavy focus on player input replication, reducing multiplayer rough edges and improving consistency.
Automated Testing Foundation: Integrated an automated testing framework using FlexUnit and authored core tests covering critical gameplay and networking scenarios to catch regressions early.
RPG revival of a classic Facebook dungeon crawler restored from a legacy ActionScript/PHP codebase and shipped to Steam as a modernized multiplayer experience.