Sephora Universe

Klaus Seer

Game Designer
AR/VR Developer
Game Developer
C++
Unreal Engine
Sephora
I designed and implemented a comprehensive achievements and inventory system, which significantly boosted user engagement by rewarding progress and encouraging exploration.
I created a robust quest and dialogue system from scratch, enhancing storytelling and deepening user interaction to make each game narrative more compelling and immersive.
I developed teleportation abilities and emotes, enriching the user experience with dynamic character interactions that bring fun and a sense of wonder to every gameplay moment.
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