Freelancers in KanataFreelancers in Kanata
Full Stack Mobile & Web | UI/UX Product Engineer | Devops
    $25k+
    Earned
    7x
    Hired
    5.0
    Rating
    188
    Followers
Full Stack Mobile & Web | UI/UX Product Engineer | Devops
Senior Product Designer
    5.0
    Rating
    13
    Followers
Senior Product Designer
Cover image for I started with this question:
I started with this question: Can AI better serve the needs of artists and makers in a meaningful way? I'm a self-taught embroidery artist, and when i was learning, i would spend days on just planning my design before piercing needle through cloth. Print, trace, transfer, erase, redraw, repeat - my hands were itchinggg to get started, but mistakes at this stage were costly! This was the spark to build Stitch Studio, an AI-assisted composition tool built entirely in Figma Make with the help of Claude (https://www.linkedin.com/company/claude/) Opus4.6 to help beginners and the like get to making, faster. I tried to automate the tedious parts and let the actual making remain with the artist. Let me know if you give it a try! 😊
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8
451
Framer Expert Marketing Sites & Landing Pages
    1x
    Hired
    21
    Followers
Framer Expert Marketing Sites & Landing Pages
Cover image for Nacrée — Luxury Cocktail Brand Website
New Framer site for a luxury cocktail concept called Nacrée. https://nacree.framer.website
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604
Marketing by Emilie Lebel
    $1k+
    Earned
    1x
    Hired
    5.0
    Rating
    3
    Followers
Marketing by Emilie Lebel
Modern websites for brands who care about performance
    1x
    Hired
    13
    Followers
Modern websites for brands who care about performance
Product Designer for AI & Digital Products
    20
    Followers
Product Designer for AI & Digital Products
Cover image for Packaging looks like graphic design.
Packaging looks like graphic design. But every word takes physical space. For Day 19, I built PACKSHIFT an interactive packaging experience where claims, languages, warnings and data become pressure on a finite surface. It starts with the real 56 mm width of the carton. Then you try to make everything fit. Make the box smaller and the pressure becomes physical: 56 mm → pressure → CRACK → recovery → museum The final package doesn’t just show the solution — it remembers the negotiation that produced it. Underneath the public game is a deeper spatial compiler built with Blender + Three.js / React Three Fiber, where the same package can open, decompose, expose its dieline, redistribute information and refold. Packaging is not a file. It is a compiled surface. Full case study ↓ https://contra.com/p/3WBccUlM-packshift-packaging-is-a-compiled-surface Live experience ↓ https://packshift-awd.pages.dev/ GitHub ↓ https://github.com/Faadil1/PACKSHIFT Would love to know which moment lands most for you: Actual Size, the Hydraulic Press, or the Museum?
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115
Cover image for Interactive AI Agent Lab Testing Agents After Reality Changes
The agent saw the truth. Then I changed the world. Just published THE WORLD CHANGED, an interactive AI agent lab where you change reality after an agent has observed it, then see whether it notices before it acts. The core interaction is simple: LOOK → PULL THE GAP → CHANGE THE WORLD → ACT From there it expands into multiple worlds, a timed challenge, replayable receipts, checked vs. unchecked outcomes, and a genuine recorded Claude Opus 5.5 run. I wanted the idea to feel physical rather than technical, so the whole visual system is built from passes, tickets, stamps, paper and print misregistration. Would love feedback on the interaction and art direction. 🔗 https://contra.com/p/FXvqOAEA-the-world-changed-an-interactive-ai-agent-lab
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104
Cover image for Contra Community Post
Day 17/30: COMMON
Contra Community Post Day 17/30: COMMON ROOM What if a library card could reveal belonging instead of simply proving access? I built COMMON ROOM, a speculative membership system for the fictional North Quarter Public Library. Instead of asking members to choose an identity or complete a personality quiz, the system lets their actual behavior inside the library leave the evidence. Read in the Stacks → leave a margin. Make in the Workshop → leave a registration mark. Follow a question through the Index → leave a reference path. Explore the Quarter → leave a civic trace. Those traces gradually build a unique Member Record. The card remembers in layers. Its physical Accession Aperture later becomes a lens into hidden library memory, and completed cards can optionally become part of a Living Collection that begins to reveal the shape of the neighborhood itself. The project eventually became a system about: BEHAVIOR → EVIDENCE → OBJECT → MEMORY → COMMUNITY And the line that defined the whole thing: You don’t receive a card. You accumulate one. I also built the launch film around the same visual logic instead of doing a traditional product walkthrough using the card’s traces, layers and aperture as the motion language. Would love feedback on one thing in particular: Does the relationship between behavior, the physical card, and belonging read clearly without needing the concept explained first? Day 17 of my 30 Days of Real Business Problems challenge. #ProductDesign #InteractionDesign #CreativeDevelopment #DesignEngineering #MotionDesign #CreativeCoding #ThreeJS #Remotion
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357
Architectural Designer | Arkis Studio Founder
    1x
    Hired
    5.0
    Rating
    5
    Followers
Architectural Designer | Arkis Studio Founder
Web designer | cinematic SaaS pages that convert
    43
    Followers
Web designer | cinematic SaaS pages that convert
Cover image for Founders are dealing with enough
Founders are dealing with enough chaos already, so I designed an AI landing page that feels like a literal deep breath. For Klyro, I wanted to step away from the usual heavy tech look and create pure digital clarity. I paired soft gradients with clean typography to design a landing page that is actually calm and premium. It really proves that modern AI tools can lean into a quiet luxury aesthetic and still look incredibly powerful.
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7
1.2K
Cover image for Here is a template I
Here is a template I worked on using Lovable, Relume and Figma it's now available on my account!
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1K
Cover image for Here’s some new UI elements
Here’s some new UI elements I’m working of for my newest template! If you have any suggestions let me know! 🤘
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1K