Freelancers in Helsinki
Freelancers in Helsinki
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Al Razi Siam
pro
Helsinki, Finland
B2B SaaS & AI UI/UX Designer | Framer Expert
$5k+
Earned
10x
Hired
5.0
Rating
80
Followers
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B2B SaaS & AI UI/UX Designer | Framer Expert
5
Wrapped up this landing page concept for Fincrest, a finance management platform built for businesses that are done with the spreadsheet chaos. The core goal was to make financial data feel less intimidating and more actionable. and answer the visitor's question, "Can I trust this?" within the first scroll. When design and messaging work together, conversion follows.
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5
350
1
Fintech SaaS Landing Page Design
1
11
0
Memora App -Landing Page Design and Framer Development
0
25
0
Finance Analytics Landing Page
0
50
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Ivana Tomic
Helsinki, Finland
Brand Identity & Packaging Specialist
$1k+
Earned
2x
Hired
4.1
Rating
31
Followers
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Brand Identity & Packaging Specialist
0
NHG x LEGO® Product Catalog 2026
0
19
0
Visual Identity for RAMU by Umar
0
8
6
Visual Identity for Visionlab
6
46
1
Visual Identity for Vila Marra
1
11
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Olena Tieriekhova
pro
Helsinki, Finland
Rive ⬥ Characters ⬥ UI ⬥ Interactive Motion ⬥ Illustration
$1k+
Earned
2x
Hired
62
Followers
expert
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Rive ⬥ Characters ⬥ UI ⬥ Interactive Motion ⬥ Illustration
2
Cosmo — Interactive Mascot for CodeSignal
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30
5
Interactive Breathing Animation System Built in Rive I'd like to share a project I worked on a while ago. The visuals are simple, but the most interesting part was building a flexible animation system in Rive. I set up logic, states, and interactions. This allows the animation to adapt to different use cases. And at the same time, it stays lightweight and easy to integrate. All parameters are controlled by developers: from timing to breathing method. This makes it easy to adapt to different types of exercises. Key features: • Multi-language support • Breathing method selection (nose or mouth) • Adjustable timing for each phase (inhalation, holding, exhalation, resting) • One animation system for all exercise types (relaxation, focus, energy, etc.) Built before data binding was introduced in Rive 😂 Try it out: https://rive.app/s/qSSq8Fnsz0GfXhHoslnoyw/embed 1. Select your language. 2. Adjust the timing and breathing method. 3. Start the session. 4. Press Finish to end the session after the current cycle. 5. Tap New Session to restart. All parameters can be updated in real time.
5
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Rive Mascot Animation Project Overview Design an expressive, interactive mascot animation in Rive that reacts to user actions and brings personality into the product experience. Role: Rive Animator Services: - Character redrawing (AI raster → clean vector) - Interactive Rive mascot animation (only 40 Kb) Tools: Rive, Adobe Illustrator Process: 1. Character Preparation The character was originally generated as a raster AI image. I manually rebuilt it as a clean, fully vector-based character, optimized for animation. 2. Rigging & Animation States I prepared the character for animation and created several expressive states, including: - Idle - Happy - Smiling - Winking To make the mascot feel more alive and responsive, I added an interactive behavior where the mascot follows the user’s mouse cursor when it gets close.
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6
578
1
Hey everyone, I’ve actually been registered here for a while, but I've decided to update my profile and showcase more of my work. I’m a Rive / Lottie animator and vector illustrator, based in Helsinki, Finland. I specialize mostly in Rive and interactive animation. I especially love animating characters and mascots for apps and websites (EdTech, kids’ and gamified apps, character-driven digital products). I enjoy thinking through interaction logic and figuring out the best way to structure state machines. I'm really happy to see the community space here. It’s great to be here with so many talented and creative people! I’m a very visual person, so hopefully the visuals will catch your eye as well 😊 Looking forward to connecting, learning from you all, and hopefully collaborating 💛
2
1
513
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Vic Chukwuka
Helsinki, Finland
Framer website Designer & Developer | UI/UX Designer
$1k+
Earned
2x
Hired
49
Followers
expert
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Framer website Designer & Developer | UI/UX Designer
0
UI/UX Design for an LLM-based chat application - Agentic AI
0
59
1
Framer Website Development for a UK brand
1
6
4
Hero section design for Sumo AI*.
4
375
1
Website Design for Migo AI*
1
212
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Lauri Enckell
pro
Helsinki, Finland
Fractional CMO & Brand Strategist | DTC Growth Leader
1x
Hired
5.0
Rating
1
Followers
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Fractional CMO & Brand Strategist | DTC Growth Leader
0
DTC Subscription Brand: Shopify Funnel Rebuild
0
3
0
Multi-Brand Creative Direction: DTC Food & Bev
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4
3
A snapshot of multi-brand creative direction across DTC food & beverage clients — packaging, campaign visuals, and brand character design.
3
118
0
Inspiriko: DTC Subscription Growth & CRO
0
2
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Carita Autio
pro
Helsinki, Finland
Kajabi Expert ▪️Websites, Courses, Funnels & Branding 🔥🔥
12
Followers
Expert
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Kajabi Expert ▪️Websites, Courses, Funnels & Branding 🔥🔥
0
The Brand Refresh started with a Full Strategic Branding with a complete WonderPack (fully branded Canva templates ready for future use). The first system to get the new feminine, professional refresh was the Sales Funnel.
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92
0
Branding & Full Website Build in Kajabi
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11
0
RX Outside / Branding & Full Website & Tripwire Funnel Build
0
10
0
Get Real Weight Loss / Branding & Full Kajabi Build
0
9
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Alpha Ross
Helsinki, Finland
AI & Media Artist | Creative Technology Practice
8
Followers
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AI & Media Artist | Creative Technology Practice
2
Bright Hours Specials — Promotional Video About the Project: A short promo teaser created for the YouTube channel https://www.youtube.com/channel/UCw4DP95xJm5VCtRN4Duw6kA. This work demonstrates how combining thoughtful video editing with original music produces engaging results, even when built with entry-level tools. Key Features: Original Soundtrack: Snippets of Easy Listening, Smooth Jazz, and Bossa Nova compositions designed for stress relief and focus. AI Generation (Google Flow): Visuals generated using the budget version of Google Flow — proving how effectively a concept can unfold on a base AI model (with high potential for even greater quality on Pro versions). Edited in CapCut: Rhythmic cut-to-beat pacing, color correction, and final post-production. Services: Video Editing (CapCut) • AI Visual Generation • Original Music Production • Promo Teasers
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73
0
🎬 New Short Film: When Your Own City Becomes a Luxury Over the past few days, I challenged myself to create a complete short film for the TapTV Arena × EAST2046: Turning Dreams into Cinema competition. The story asks a simple question: What if the city you grew up in became a place you could no longer afford to live in? When Your Own City Becomes a Luxury follows two people whose lives slowly drift apart as housing costs transform London into a luxury reserved for the wealthy. This project pushed me to think not only about storytelling, but also about visual consistency, pacing, cinematic editing, sound design, and emotional impact. From the first concept to the final master, it was an intense creative sprint. 🎥 Watch the film: https://youtu.be/EUw-wc_J_wk I'm always interested in creating meaningful visual stories that combine cinematic aesthetics with socially relevant themes. I'd love to hear your thoughts and feedback. #Filmmaking #ShortFilm #CreativeDirection #Storytelling #Cinema #VisualStorytelling #MotionDesign #ContentCreation
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🌸 New Project: Kukka Mind — Digital Ecosystem for Wellness I am thrilled to present Kukka Mind — an interactive web ecosystem where media and art therapy merge into a premium digital product. The platform is designed around the manifesto “Bloom at your own pace”. ✨ Inside the Project: Media Hub: Native YouTube Stories and videos from my channel Kristina ;D Bright Hours are embedded right into the Hero section. Liquid Glass UI: Soft blur effects, organic shapes, tactile paper texture, and elegant typography. 14 Modules: Ranging from dark Open Call zones for artists to a charity shop and an interactive mood tracker. Kukka Mind is a progressive web app setting a brand-new standard for digital aesthetics. Open for new UI/UX design opportunities! #UIUX #WebDesign #Portfolio
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One Survivor. One Secret. One City on Mars. | Aurora's Secret — Official Teaser Her ship was destroyed. She was the only one who made it out. And someone is still hunting her. She hid where no one would think to look — among a million people. In Musk's city. On Mars. Alpha — the man who found her. Leo — the bio-android who knew where to look. Aurora — the last survivor. Hidden. Hunted. Dangerous. Inspired by the genius of Bruce Willis and Milla Jovovich in The Fifth Element — and the relentless brilliance of Tom Cruise in Mission Impossible. Aurora's Secret is a new sci-fi universe. Born from one question: What happens when the hunter becomes the hunted — in the first city on Mars? From destruction to survival. From survival to discovery. From discovery to — Watch and decide for yourself. 🎬 Aurora's Secret — Coming Soon. Created with AI on Melius platform. Teaser built using Seedance 2.0 | GPT Image 2 | Happy Horse ⚠️ Due to copyright restrictions (audio track "Papaoutai"), this teaser is blocked in Russia and Belarus. Available everywhere else! #AurorasSecret #SciFi #Mars #AIFilm #Melius #ComingSoon #TheFifthElement #MissionImpossible #BruceWillis #MillaJovovich #TomCruise #ElonMusk #MarsCity #Netflix #AppleTV #SciFiMovie #AIGenerated #Seedance #GPTImage
5
1
197
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Andre Kiselev
pro
Helsinki, Finland
Web 2.0 & Web 3.0 Full-Stack Product Builder
New to Contra
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Web 2.0 & Web 3.0 Full-Stack Product Builder
1
Polysnipes.com - Product, Data, AI, and Trading in One Terminal
1
5
4
NEXUS ROSTER - Interactive Esports Broadcast UI NEXUS ROSTER is a cinematic esports broadcast interface built entirely in Rive. It turns a fictional ten-player matchup into a responsive live-data experience with interactive roster cards, layered performance profiles, team-aware selection logic, sound feedback, and a triggerable broadcast event. I built NEXUS ROSTER for the Rive Broadcast & Livestream UI Challenge. The concept started with one question: what if roster data felt like part of the esports arena instead of a static overlay? Viewers can scout ten fictional players, reveal roles through hover and sound feedback, select one active player per team, compare layered performance data, replace either selection, and trigger a live broadcast event that advances the score. Built in Rive with: ‣ State machines and View Model data ‣ Team-aware selection logic and scripting ‣ Layered player-card motion ‣ Interactive hover, open, switch, and collapse states ‣ Audio Events and responsive SFX ‣ A reusable two-team broadcast system All teams, players, names, statistics, and marks are fictional and were created specifically for this project. As a Full-Stack Product Builder, I approached this as a product system-not only a motion piece. The interaction model, information hierarchy, reusable states, and feedback loops were designed to scale beyond this single matchup. LinkedIn Post: https://www.linkedin.com/posts/debythm_rivebroadcastchallenge-rive-esports-ugcPost-7491726714671144960-oYBC I would love to hear which interaction feels strongest.
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260
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A 30-second launch video for Moonshot Legends, the paid research pass on Polysnipes.com. Built as a Python code - a deterministic renderer that outputs the finished 1080p file, with a sound design pipeline wired to the same source of truth. One command rebuilds the whole thing. The result is a marketing asset that lives in the repo next to the product: versionable, diffable, reproducible by anyone who clones it.
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Someone is choking, bleeding, or not breathing. There is no signal, no training, and about four seconds of usable attention. Every first-aid app I could find assumes the opposite: that you have a connection, that you can read a paragraph, and that you will trust it without ever showing where its instructions came from. AidEmber is the version I wanted to exist. You describe what you see in plain words. It routes you to a pre-authored, source-cited protocol and walks you through it one decision per screen — four words, a metronome, a single action. Everything runs on the device. The rule the whole thing is built on: the model picks WHICH protocol applies, and never writes the instruction. Every word on every screen is copied verbatim from a published resuscitation guideline, and a drawer on each step links back to the exact section it came from. That rule earned itself during this build. Ten minutes in, the design model quietly rewrote a compression depth in its own words. It was not even wrong — but it was generated, not transcribed, and on a screen telling someone how to keep another person alive, that difference is the entire product. I caught it, restored the exact text, and put the constraint into the file's design guidelines so it could not happen again. Nine screens: the triage home, the one clarifying question the app is allowed to ask, the call for help, the breathing check, compressions at 110 per minute, the source drawer, the infant choking protocol, and the hand-over. Same design system throughout. Built in Flowstep, driven from my Claude Cowork with Opus 5 over MCP. The protocol engine, the format, the safety tests and every citation are open source. Guidance only — not a medical device, and not reviewed by a medical board yet. That is the next step, and it is the honest state of the project. Prototype: https://app.flowstep.ai/file?activeFileId=0bea1c04-ae74-4cd2-9897-834fc13405c7 (https://app.flowstep.ai/file?activeFileId=0bea1c04-ae74-4cd2-9897-834fc13405c7)LinkedIn Post: https://www.linkedin.com/posts/debythm_flowstepchallenge-activity-7489134115426820096-G-KS? Repo: https://github.com/horn111/aidember
1
193
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