Freelancers using WebGL
Freelancers using WebGL
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Matthew Haar
pro
Richmond, USA
Will work for Fun
$25k+
Earned
14x
Hired
5.0
Rating
360
Followers
Top
expert
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Will work for Fun
23
Liquid shader!
1
23
592
14
Sphere Graphic Framer Code Override
14
165
10
Marketing Site Animations
10
279
2
Hearth.ai Landing Page
2
261
WebGL
(5)
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Hardik Bhansali
max
Mumbai, India
Ceo, Design director - LUCERRÁ
$100k+
Earned
22x
Hired
5.0
Rating
428
Followers
Top
Expert
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Ceo, Design director - LUCERRÁ
4
Design and Development on WebGPU
4
63
12
22.09.2000 HE WAS BORN
12
264
7
The Skull Crusher
7
131
4
The NoCode Shader
4
86
WebGL
(3)
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Shezaan Ansari
pro
Mumbai, India
AI Video Producer | Brand Designer
$10k+
Earned
18x
Hired
5.0
Rating
272
Followers
expert
Expert
+4
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AI Video Producer | Brand Designer
9
Breaking the mold for Mindloop. 🌀 I wanted to create an entry experience that felt less like a landing page and more like a digital environment. From the glitch initialization to the surrealist 3D landscapes, every frame is designed to keep the user curious. Built with a focus on: Immersive 3D: Blending organic flora with high-tech chrome elements. Editorial Typography: Balancing tech vibes with sophisticated serif layouts. Conversion-Driven: Scaling a community of 7,000+ through high-impact visuals. I’m currently opening up my calendar for April and May. If you’re looking to elevate your brand with high-end AI video, immersive web design, or a complete visual overhaul, let’s chat. Check the full website here: https://mindloop-seven.vercel.app/
6
9
856
$2.5K+ earned
2
GPU-Powered Interactive Hero Background
2
30
3
STORM HERD — 30 seconds, one continuous take, no cuts. A herd of white horses stampedes across the slate rooftops of a nineteenth-century city while a thunderstorm tears the sky open behind them. The camera never breaks: it starts at hoof height on a rooftop ridge, lifts into the air as the herd charges past, drops into a chase behind them, threads between two galloping bodies, climbs above the roof valley, then dives and flies backwards ahead of the leaders to the final leap off the roof edge into open air. The whole film is graded to a single cold palette — cyan-steel monochrome, blacks crushed to zero, highlights blown to pure white. The only light source in the entire 30 seconds is the storm. Five lightning strikes punctuate the take, and at the 16-second mark one of them blows the frame completely white for two frames, turning the horses into black cut-outs before the image recovers through a bloom haze. That flash is the hardest part of the whole piece — a full-frame whiteout is exactly where a model wants to cut, and holding the take through it was the technical problem I built the prompt around. Made in CapCut Video Studio with Seedance 2.5. Full prompt and workflow below.
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195
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Hey Contra fam! 👋 A lot of you saw Version 1 of my Interstellar AI project when it won 2nd place in the CapCut Video Studio Challenge recently. The support from this community during that run was absolutely unreal, so I wanted to share the next evolution with you first. Here is Version 2. I wanted to see how far I could push the current AI video stack to mimic high-end cinematic language. I built this entirely from scratch—made in Higgsfield—to try and nail a very specific, gritty, and tactile aesthetic. Dialing in the prompt architecture to get consistent, heavy motion (like the massive wave and the curved space station) took a lot of trial and error, but the level of control Higgsfield offers creators right now is incredible. I’m always refining my prompt workflow for client projects, but passion pieces like this are where the real R&D happens. If anyone is currently building out their own AI video pipelines or wrestling with motion consistency, drop a comment! I’d love to chat about what tools you’re all testing right now.
2
2
281
WebGL
(2)
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Snapra Studio
pro
Madrid, Spain
Fullstack Developer & Framer Expert
$5k+
Earned
10x
Hired
5.0
Rating
194
Followers
expert
expert
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Fullstack Developer & Framer Expert
7
Real-Time Audio-Reactive 3D Orb — Vue Component
7
72
3
AdPanel: fixing activation for an AI UGC ad platform
3
17
4
YC-backed Agentic AI Startup
4
47
3
The Rotationalist™ — Hospitality Division Website
3
21
WebGL
(1)
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NextGrid Digital
pro
India
Enterprise Brand & Web for Series A+ Startups
$25k+
Earned
7x
Hired
5.0
Rating
58
Followers
expert
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Enterprise Brand & Web for Series A+ Startups
1
Enterprise Website Redesign for Spacture AI
1
13
0
SolutionExec — Brand, Platform & Growth Engine
0
20
2
Doorstep - Precise indoor tracking for last-mile delivery.
2
152
0
QuayChain — Enterprise Rebrand & Growth Infrastructure
0
5
WebGL
(1)
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Ruslan Dzhashymov
pro
Charlotte, USA
12yr Fullstack Engineer: UI/UX & 3D Expert 🌟
$25k+
Earned
2x
Hired
5.0
Rating
41
Followers
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12yr Fullstack Engineer: UI/UX & 3D Expert 🌟
0
Toko Product Configurator Development
0
0
0
Dairy Tour 360: Virtual Farm Experience
0
0
0
Dairymax Web Experience
0
13
3
Amaspace - 3D Product Configurator Development
3
47
WebGL
(7)
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Talha Ahmed
pro
Islamabad, Pakistan
CTO | AI, Three.js/WebGL, Full-Stack & SaaS Expert
5.0
Rating
11
Followers
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CTO | AI, Three.js/WebGL, Full-Stack & SaaS Expert
1
🚀 Rush Runner – Built with React, Three.js & WebGL Excited to share one of my recent projects: Rush Runner, a browser-based 3D endless runner built using React, Three.js, and WebGL. This project demonstrates how modern web technologies can deliver smooth, interactive 3D experiences directly in the browser—without requiring users to install anything. 🛠️ Tech Stack ⚛️ React 🌐 Three.js 🎮 WebGL 📦 Vite 💻 JavaScript / TypeScript ✨ Features High-performance real-time 3D rendering Responsive controls and smooth gameplay Optimized assets for fast loading Interactive camera and lighting Cross-browser compatibility Scalable architecture for future game features Projects like this showcase what's possible with Three.js beyond product configurators and BIM viewers—from interactive games to immersive marketing experiences and Web3-ready applications. If you're looking to build: 🎮 Browser-based 3D games 🛍️ 3D product configurators 🏗️ BIM/IFC viewers 🌍 Virtual tours 🤖 AI-powered 3D applications 🔗 Web3 experiences I'd be happy to help bring your idea to life. #React #ThreeJS #WebGL #JavaScript #GameDevelopment #3D #Frontend #InteractiveWeb #Web3 #AI #CreativeDevelopment
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0
Interactive 3D Car Configurator & Vehicle Customization Platform Description Led the end-to-end development of a browser-based 3D Car Configurator & Vehicle Visualization Platform, delivering a premium digital showroom experience for automotive businesses. Architected and developed the interactive frontend using React, Three.js, React Three Fiber, TypeScript, WebGL, and GSAP, enabling real-time vehicle customization with dynamic colors, materials, wheels, accessories, and 360° camera controls. Designed scalable backend services with Node.js, Express, and REST APIs to manage vehicle data, product variants, configurations, and business logic. Optimized 3D models using GLTF/GLB, HDR environments, PBR materials, texture compression, and lazy loading to achieve smooth performance across desktop and mobile devices. Technologies React • Three.js • React Three Fiber • TypeScript • WebGL • GSAP • Node.js • Express.js • REST APIs • GLTF/GLB • PBR Materials • HDRI • Git Key Contributions Architected the complete 3D configurator Built immersive real-time vehicle customization Developed scalable backend APIs Optimized rendering performance and asset loading Implemented responsive cross-device experience Delivered a production-ready automotive visualization platform Features Real-Time Vehicle Customization Interactive 3D Visualization Color & Material Selection Wheel & Rim Configurations Accessory & Variant Management 360° Camera Controls Performance Optimization Responsive Web Experience Backend API Integration Scalable Architecture
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270
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Interactive 360° Virtual Tour & Property Visualization Platform Developed a high-performance 360° Virtual Tour & Property Visualization Platform that enables users to explore residential, commercial, and hospitality spaces through immersive browser-based experiences. Users can freely navigate every room, inspect spaces from any angle, interact with hotspots, and access detailed information in real time. Built with modern web technologies, the platform delivers smooth navigation, responsive performance, and an engaging virtual walkthrough experience across desktop and mobile devices. Features 360° Interactive Virtual Tours Room-to-Room Navigation Interactive Hotspots Points of Interest (POIs) Floor Navigation Image & Video Integration Information Popups Guided Tour Mode Full-Screen Experience Mobile & Desktop Responsive Browser-Based Access High-Performance Rendering Fast Loading & Optimized Performance Easy Content Management
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356
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3D E-Commerce Product Visualizer | Interactive 360° Product Experience Role Full Stack Developer | Three.js Developer | 3D Web Engineer Description Developed a high-performance 3D E-Commerce Product Visualizer that enables customers to interact with products in real time directly in the browser. Users can rotate products 360°, zoom, inspect fine details, and view multiple angles through a smooth, responsive interface. Built with modern web technologies, the platform delivers a realistic product visualization experience that enhances customer engagement, improves buying confidence, and helps increase conversion rates for e-commerce businesses. Skills. Three.js React.js JavaScript WebGL 3D Visualization E-Commerce Product Customization TypeScript
0
267
WebGL
(7)
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Matheus Brandão
pro
Porto Alegre, Brazil
I create digital products with style and purpose.
48
Followers
expert
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I create digital products with style and purpose.
2
I'm working on a new component for Framer: a WebGL slider with a bulge effect, a distortion effect on hover, and integration with a CMS. What do you think?
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66
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I kept seeing this infinite lens grid effect on telescope.fyi (http://telescope.fyi) and decided to rebuild it natively for Framer. It’s a fully dynamic masonry grid that reveals and scales images based on your cursor's position. Instead of relying on basic hover states, I built custom physics for the scale-in transitions, added parallax strength, and included dynamic drift angles to keep the interaction fluid. I'm currently tweaking the WebGL performance and the node pool system to handle larger image sets without dropping frames. Would you like me to release this component on the Framer Marketplace? Let me know in the comments if this is something you'd use.
4
278
2
Working on a fashion e-commerce hero section in Framer — the kind that needs to feel premium before the user even reads a word. Kinetic Slider Mask was the right call. Each card enters with a GPU-rendered mask reveal staggered left to right. Drag fast and the cards warp with jelly physics and chromatic aberration. Drag slow and it feels considered. The split-text hover animates titles word by word. Horizontal and vertical layouts, mobile-optimized, zero code. This is the slider gap between a template and a bespoke build. Try it: https://kineticslidermask.framer.website/playground (https://kineticslidermask.framer.website/playground)👉 https://www.framer.com/marketplace/components/kinetic-slider-mask/
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I just released Kinetic Slider Mask, a WebGL slider for Framer with a mask-reveal entrance animation. Check it out: https://www.framer.com/marketplace/components/kinetic-slider-mask/
4
3
263
WebGL
(8)
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