Hello there!
This is my contest submission, a small mini game called “HeartBreaker.”
Break as many hearts as you can before the one minute timer runs out. Click anything that isn’t a heart and you lose a life. Lose three lives and it’s game over.
At the end, you’ll see a recap of how many hearts you broke, plus a sentence that changes based on your score.
All visuals were made in Illustrator and finished in Rive. I used Rive’s AI agent to help build a modular particle system that adapts to different artboard sizes and ramps up in speed and chaos as time runs out.
It’s a simple game, but a lot of fun to make. Hope you enjoy it now go break some hearts!
Links:
Phone version> https://catita-heartbreaker.b-cdn.net/
Desktop version> https://catita-heartbreaker.b-cdn.net/web/
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NEW GENERATION OF GREETING CARDS
Hi Contra Riverinos!
For my challenge submission I present you the new generation of greeting cards!
Instead of sending a typical e-card, you can now send an animated, fully interactive greeting card.
We used Data Binding across the file structure to allow change based on user input and preferences, to unite artboards with shared properties, to bind text changed at runtime, image binding for a photo uploader!
View Models were a game changer, making it easy to bring external animations into a base file. Layouts feature ensured every card looks great on any device.
All cards were animated in Rive and I illustrated some myself.
Rather than explain more, I’ll let the video do the talking.
So what are you waiting for? Watch the demo and visit Giftly (https://www.giftly.com/) for the full experience.