Sometimes ideas get messy when it comes to production. A designer needs to be technical somehow to resolve those issues; a developer doesn't have time..
See here: www.thecouponchaser.com
Just a heads up, left one is already rejected by the stakeholder, just because they didn't want a category for newsletters in the database.
I won't say which one is right, because there is going on under the table, just exploring the new ideas
I started design thinking; design is about making things look good.
But it's totally different — you have to think beyond just the UI or UX. I have been working on it for two weeks, with uneven meetings, thinking about:
Logo design looks like simply connecting the dots, but it quickly gets complex when you have a vast ecosystem to cover. Take Figma’s branding as an example: every product (Slides, Figma Make, Buzz, their website), video, marketing footprint, and...