Freelance AI Visual DesignsFreelance AI Visual Designs
Product Designer · Motion · Taste · Aesthetics · AI
$25k+
Earned
14x
Hired
5.0
Rating
681
Followers
Product Designer · Motion · Taste · Aesthetics · AI
I turn social strategy + UGC into *actual* revenue
$10k+
Earned
13x
Hired
5.0
Rating
280
Followers
I turn social strategy + UGC into *actual* revenue
Cover image for Gamifying client reports with AI
Gamifying client reports with AI ✨ As a social media marketer, I spend hours every month translating data into "pretty" reports, only for them to get buried in a client’s inbox. And if the client doesn't see the data, they don't see the value I'm bringing to the table. So I decided to use Morphic to turn dry Instagram analytics into a "Spotify Wrapped" style arcade experience. By gamifying the reporting process, I’m not just saving time - I’m increasing client engagement and proving ROI in a way they actually enjoy watching. The workflow: 🕹️ Step 1: you upload raw Instagram screenshots and Morphic extracts the data into a table, ready for human revision 🕹️ Step 2: after you give it the green light on the data, it'll run a custom equation I built to calculate the MVP (Most Valuable Post), based on weighing high-value actions like shares (10x) and saves (7x) over vanity metrics like likes 🕹️ Step 3: to get the best video results, Morphic starts by generating images of each slide, both with the given data, and some "zero-ed out" copies - this allows the AI to animate the data much more accurately 🕹️ Step 4: after you approve the images, it'll put it together into 5 separate animations, as you can see in the example below ...et voilá! You got yourself something that took you way less time and is much more engaging - both for you AND the client! Try it out for yourself: https://www.morphic.com/en/workflows/019da770-f36c-746b-af65-e446bcfa3ef9/instagram-analytics-arcade-slides
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29
1.1K
Ad Creatives Designer and CAPI specialist
$5k+
Earned
11x
Hired
5.0
Rating
135
Followers
Ad Creatives Designer and CAPI specialist
I love solving problems with Motion Design. Let's talk!
$25k+
Earned
10x
Hired
4.9
Rating
77
Followers
I love solving problems with Motion Design. Let's talk!
2X AppChallenge Award Winner. Rapid Builder. Full Stack.
$10k+
Earned
2x
Hired
5.0
Rating
25
Followers
2X AppChallenge Award Winner. Rapid Builder. Full Stack.
Cover image for I built Travero: Commute as
I built Travero: Commute as a smaller, sharper version of the original Travero idea. Travero started as an app for seeing weather along your driving route, based on where you’ll actually be at each point of the trip. That works really well for longer drives, but I kept thinking there’s a more frequent use case hiding inside it: the daily commute. Most people don’t need a full navigation app every morning. They already know where they’re going. What they need is a quick answer before leaving: Is traffic bad? Is there an incident? Will weather affect the drive? Should I leave now or wait a bit? So Travero: Commute became a more focused product around that exact moment. The app is built around saved Home and Work locations, one-tap commute checks, traffic status, incidents, weather along the route, alternative routes, and quick summaries that are easy to understand before you get in the car. One important shift was treating weather as a supporting layer, not the main feature. For commute, traffic is the real priority. Weather still matters, but only when it affects the route. I also wanted the app to feel more like a daily habit than a trip planner. Something you can open quickly in the morning or after work, check the route, and decide whether to leave now, wait, or take another way. This project was a good reminder that sometimes the best product direction comes from narrowing the idea, not adding more features. Travero: Commute is still part of the same bigger Travero vision, but with a much clearer daily use case.
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