Freelancers in Simi Valley
Freelancers in Simi Valley
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Dsignable
pro
Santa Monica, USA
Design & Development Made Easy
19
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Design & Development Made Easy
0
Kalo: One Health App for iPhone and Apple Watch
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5
0
WCYHA: Youth Hockey Website Redesign (Before / After)
0
3
0
Ivy: Local-First AI Router & Desktop App
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4
0
DeskVerse: 2D Digital Playground
0
3
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Harley Jordan
Thousand Oaks, USA
Fairy princess on the outside, strategic power house inside
$1k+
Earned
3x
Hired
12
Followers
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Fairy princess on the outside, strategic power house inside
0
OPEN AND READ
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52
0
Smart Funneling! 100k Email Subscribers from a Couple Reels
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15
0
Organic marketing meets good storytelling
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18
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Erik Buth
Thousand Oaks, USA
director / creative director / designer / animator / artist
14
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director / creative director / designer / animator / artist
3
i make animated gifs like this, have a lot more on hexeosis.com (https://hexeosis.com)
3
186
3
since post text is required, here is some text, the medium doesn't have to be the message, but here we are.
3
90
3
Chonky B Breathington App
3
13
3
hexeosis animated gifs
3
16
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Tiffany Mackney
Thousand Oaks, USA
Everything is connected.
$1k+
Earned
2x
Hired
5.0
Rating
2
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Everything is connected.
0
Brand Identity + Development for HMGRL x Co.
0
32
0
Branding + Logo Design for April Sanchez Art
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26
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Branding + Website Design for E-commerce Brand + Print Shop
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29
0
Digital + Print Event Flyers
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11
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Sandra Oshiro
Santa Clarita, USA
Fractional Director of Communications - Financial services
New to Contra
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Fractional Director of Communications - Financial services
1
Typography can add a lot to a simple Canva image. Whether it's breaking up the type, or fading out some of the letters, whatever you choose, it can help to communicate the message.
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1
54
1
Most financial firms think of content as marketing. The best ones think of it as business development. 𝗧𝗵𝗲 𝗱𝗶𝗳𝗳𝗲𝗿𝗲𝗻𝗰𝗲: Marketing content: "Here's our Q3 market update." Business development content: "Here's what we actually think about whats happening in Q3, and what it means for the clients we work with." 𝙊𝙣𝙚 𝙞𝙨 𝙣𝙤𝙞𝙨𝙚. 𝙊𝙣𝙚 𝙗𝙪𝙞𝙡𝙙𝙨 𝙖 𝙧𝙚𝙡𝙖𝙩𝙞𝙤𝙣𝙨𝙝𝙞𝙥. The firms I respect most in this space aren't publishing content to check a box. They're publishing because they genuinely have something to say, a story to tell, and they've realized that saying it publicly is one of the most efficient ways to find clients who already agree with how they think. You don't need to be everywhere. You don't need a podcast and a newsletter and a YouTube channel. You need one channel, one consistent voice, and something worth saying. That's it. Start there.
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70
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Organic B2B social post positioning VOS as the marketing and operations partner for financial advisors. Pain-point-led content designed to drive awareness and site traffic.
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42
2
Omega serves ultra-high-net-worth families most wealth management firms can't, because their planning fee isn't tied to assets under management. This two-sided piece was designed to equip other professionals to confidently refer clients. The positioning call: lead with the financial terms (20% ongoing revenue share, non-exclusive, 2x buyout) paired immediately with compliance requirements. This was the choice as opposed to opening with client benefit language, because advisors evaluate referral arrangements on upside and legal clarity first. Page 2 reframes the fee structure from a one-time referral bonus to durable passive income, with a worked dollar example to make the 20% concrete.
2
82
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Raphael McDonnell
pro
Santa Monica, USA
UX/UI Designer Specializing in Mobile Apps & SaaS Dashboards
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UX/UI Designer Specializing in Mobile Apps & SaaS Dashboards
1
Dental Practice Automation System
1
14
0
Mafia III Game Release Website For 2K
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15
0
CloudLibrary Patron UI/UX
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11
1
AVID: Carbon Investing
1
15
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M S
Simi Valley, USA
Consultant, Social Media Manager and Visual Content Creator
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Consultant, Social Media Manager and Visual Content Creator
0
YouTube
0
10
0
The Mediterranean #graphics
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72
0
Top staycation areas in California
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62
0
Some creativity
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41
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Dani Marti
Malibu, USA
UI/UX Designer & Game Designer
14
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UI/UX Designer & Game Designer
1
Diegetic Debris Menu Rethinking the Start Menu A Start Menu is one of the most conventional pieces of game UI. It works, it's familiar, and it's usually designed to get out of the player's way. For this UI Forge study, I wanted to challenge that assumption. Unreal Engine has some incredibly powerful features that are usually associated with gameplay, environments, VFX, or cinematics. Chaos Destruction is one of them. Destruction is visually exciting and, for some reason, watching things break apart is incredibly satisfying. So I started with a simple question: What happens if I take one of Unreal's coolest features and push it outside of its usual context, into UI? That led to the Diegetic Debris Menu. Instead of displaying menu text as a conventional overlay, the menu exists physically in the game world. Each option is represented by a pile of fractured debris. When selected, the debris rebuilds into a readable word. Navigate away and it collapses back into debris. The goal wasn't simply to make a menu look different. I wanted to create a different experience from interacting with a familiar piece of UI.
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66
0
Unreal Engine UI Navigation Design Study
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6
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Days Gone Navigation Study This study explores the menu navigation from Days Gone, not as a one-to-one recreation, but as a design and engineering study. The objective was to understand both the visual language and the technical implementation behind the interface, then rebuild it inside Unreal Engine using original assets, modular Blueprints, and reusable systems. Rather than reproducing the original assets, every visual element was recreated using original artwork and freely available resources while preserving the overall atmosphere, composition, and motion language.
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44
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This project recreates a modern metaball page indicator for Unreal Engine, where the active dot smoothly blends and separates as it moves between pages. It's a simple but elegant effect that works great for carousels, onboarding screens, and menus. Features - Supports 1–10 pages - Adjustable dot size - Adjustable spacing between dots - Smooth metaball animation - Built entirely with Blueprints and a UI Material Included - Unreal Engine 5.4 project - UI Material - Widget Blueprint with the complete functionality - Example widget ready to explore and customize Files available in Patreon (https://www.patreon.com/cw/DaniMarti). If there's an interface from a game, app, or website you'd like to see recreated in Unreal Engine, leave a suggestion in the comments!
0
159
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