Freelancers in Greater Manchester
Freelancers in Greater Manchester
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Ed McCue
PRO
Manchester, UK
Framer Expert: Web Designer & Developer
$5k+
Earned
3x
Hired
5.0
Rating
66
Followers
expert
Club
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Message
Framer Expert: Web Designer & Developer
0
Framer Product Specialist Role
0
22
44
Off Access - Framer B2B Fashion Wholesale Website
44
1.3K
10
VIP Productions - Framer Videographer Website
10
149
0
Portfolio Framer Website Development for Branding Expert
0
6
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Message
Michael Ugwuzor
PRO
Manchester, UK
Motion for AI, SaaS & Fintech || michaelcxt@gmail.com
$25k+
Earned
16x
Hired
5.0
Rating
118
Followers
Top
Follow
Message
Motion for AI, SaaS & Fintech || michaelcxt@gmail.com
1
https://x.com/yetchxyz/status/2001126693566919031?s=20
1
194
3
Cashless POS 3D Video
3
37
1
Animated Video Project for Anything
1
34
2
Just collaborated in completing this Motion Design project for Atlas ahead of its YC Launch. Tools used: Figma and After Effects. Live on X (https://x.com/ycombinator/status/1994889108431556885?s=20)
2
2
822
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Message
Mikey Itua
PRO
Manchester, UK
I create websites and MVPS to help ambitious businesses grow
$5k+
Earned
2x
Hired
61
Followers
expert
Expert
+2
Follow
Message
I create websites and MVPS to help ambitious businesses grow
27
Creating brand & marketing images for Fanta using lovart.ai (https://lovart.ai) (concept). Using highly detailed and crafted prompts fed into Nano Banana Pro and Lovart's features such as web search and edit text. This level of visual quality comes down to how detailed your prompt is.
2
27
271
29
Meet Macrohard Doors 1 - my YouWare Challenge submission. A retro desktop OS experience featuring classic apps like Paint, Calculator, Snake, Minesweeper, Music, Terminal, and more. I built this purely for fun - something different from the sea of wellbeing apps and purple gradients. This is about nostalgia, play, and the charm of old-school operating systems. Step back in time and experience the look and feel of early desktop interfaces and retro OS design. Built with @YouWare and powered by Youbase for user profile login/authentication and state storage. 👉 Check it out: https://doors1.youware.app/
2
29
611
0
My simple budgeting app Budgetary is slowly taking shape. Next stop final polish and then to the App Store!
0
189
2
I created a personal budgeting app called Budgetary with Lovable and MagicPath. I was tired of using Google Sheets to manage and track income and expenses for my various projects, so I built my own tool. Next step: making a version I can share with the world via the App Store.
2
2
197
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Scott Humphrey
PRO
Manchester, UK
UK Webflow expert designing and building websites that scale
1x
Hired
5.0
Rating
8
Followers
Certified Partner
expert
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UK Webflow expert designing and building websites that scale
0
Webflow Site Development for Saracen Horse Feeds
0
1
0
LoneScale website transformation
0
14
0
SCI Ventures
0
36
0
Humphrey Design - Webflow Expert
0
217
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Message
Rachel Chan
Manchester, UK
Design shapes the present, and Art nurtures our dreams. 💫
5.0
Rating
11
Followers
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Message
Design shapes the present, and Art nurtures our dreams. 💫
0
Illustration | Strawberry Season
0
2
0
Branding Visual | Pink Bunny’s Forest Cookie Shop
0
1
1
Line Sticker and Illustration | The Mushroom Village
1
5
0
Seasonal Cocktail Menu | Golden Moonlight Magic
0
1
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Marc Andrew
Manchester, UK
Framer Expert. Branding Master. 30+ Years in the game.
1x
Hired
59
Followers
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Framer Expert. Branding Master. 30+ Years in the game.
1
Just a bit of concept work I did over the weekend. In my hometown we have a furniture store that has Italian heritage and has been family run for over 170 years! On the top floor of this beautiful victorian building is their popular cafe. The word 'Together' came to me for this concept Ad campaign. In our culture now, and very much so in Italian culture for many, many years, is the coffee shop/cafe as this meeting point. - A meeting point for the elderly to break that feeling of loneliness - The meetup point for mums with young/pre-school kids for a place to sit and chat - A place for family members of all ages to come together for a short while in our super-busy lives I thought all of this, combined with a business that had been family run for all those years, the word 'Together' just works beautifully on so many levels.
1
1
44
1
Bento exploration #0456 Project is calling for a digital/analog hybrid approach. You can't go more analog than a loosely sketched drawing right?
1
41
5
Hey! Just wanted to announce the launch of Fuji; My Portfolio Template for @Framer Too many Framer templates lock you into one style and vibe. Beautiful, but rigid. Want a refresh? Buy another template. With Fuji I applied system-level thinking from building the Cabana Design System. Fuji's core is simple: Type, Color, and Decoration. These three variables let solo artists and small agencies change the look, feel and vibe in the simplest, quickest way possible. Launch offer: 25% OFF with code CONTRA25 https://www.framer.com/marketplace/templates/fuji/
11
5
89
2
Pushing the Beta live next week of HeroVibe. Would love some testers. Hit me up if you'd be interested? 🙌
2
78
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Matthew Waring
PRO
Timperley, UK
Digital designer focusing on Branding, UX/UI & Web design
6
Followers
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Digital designer focusing on Branding, UX/UI & Web design
0
Cifr Visual Identity and Website Design
0
3
0
User-Friendly UX/UI Design for GreenGuru Mobile App
0
1
0
Brand Identity and Signage Design for Flora Health
0
4
0
SilverSilver | Music Artist
0
0
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Muhammad Talal
PRO
Manchester, UK
Building next-gen Interactive experiences
6
Followers
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Building next-gen Interactive experiences
1
Built a Collab Viewer style toolset inside the UE5.5 project and made it reliable for dedicated-server multiplayer. I migrated/merged the Collab architecture into a my project (GameMode, PlayerController, Pawns, PlayerState), fixed reference/compile issues, and wired the tools to our custom UI for both First Person and Orbit pawns. Key work included replication/RPC cleanup so tools work over a server, plus integrating tools like annotations (text, paint and erase), transform, Datasmith runtime loading (replicated so one client’s load appears for others), measuring/dimension tool (place/edit/delete and unit switching), and bookmarks (place, list UI and teleport with rotation). A network-ready collaboration layer in custom with UI-driven workflows and server-validated replication, ready for packaging/testing and ongoing polish
1
1
64
3
Terrain Importer for Unreal Engine (Python + Custom UE Plugin) I built an end-to-end terrain importer that converts raw terrain dataset files into fully usable Unreal Engine landscapes automatically. Before this, importing and setting up ~45 landscape tiles in Unreal could take ~60 minutes and was easy to mess up. I wanted a fast, repeatable pipeline. It allows: Python reads the dataset and generates Unreal-ready .r16 heightmaps Python automation creates a new Unreal project and imports the heightmaps Custom UE plugin (C++) builds Landscapes from the imported heightmaps and places them correctly in the level Foliage: automatically placed across the terrain The workflow reduce from ~60 minutes to ~5 minutes for ~45 landscapes (~12× faster) and made it deterministic and repeatable ideal when terrain needs frequent regeneration.
1
3
88
20
I worked on Sand Bullet (Unity 3D) a top-down shooter indie title and owned the full development cycle from early concept to final deployment. I built the core tech including enemy AI, a flexible weapon system, and in-game power-ups, then pushed it through release on Steam, where it picked up real user traction and feedback that helped shape polish and iteration.
2
20
241
21
I worked on R3V3nge, focusing on turning gameplay ideas into stable, production-ready features in Unreal (C++ + Blueprints). I implemented and iterated core gameplay systems, tightened state handling, fixed edge-case bugs, and ran regular QA/debug passes to prevent regressions. I also did profiling/performance tuning to reduce hitches and keep gameplay responsive, while unblocking teammates when needed.
21
228
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