Freelancers in India
Freelancers in India
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Divan Raj
pro
Bengaluru, India
Product Designer · Scaling ideas · Mobile · Web · Motion
$50k+
Earned
17x
Hired
5.0
Rating
1.3K
Followers
Top
expert
+11
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Message
Product Designer · Scaling ideas · Mobile · Web · Motion
9
Santa's Midnight Run AI Game Design & Development
9
95
$1.5K+ earned
54
Website design project for an architecture firm
54
1.2K
31
Art Gallery Mobile App Design for Bidd'me - FinTech
31
823
28
Pairy - Influencer Marketing Mobile Application
28
548
Gaming
(1)
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Jithin Kumar
max
India
Framer Designer & AI Dev | Production ready products in days
$100k+
Earned
23x
Hired
5.0
Rating
800
Followers
Top
expert
+5
Follow
Message
Framer Designer & AI Dev | Production ready products in days
33
Richard Payne's Portfolio Site Enhancement
33
599
1
Created an Enterprise Level Design System For MPL
1
590
16
Artbridger Landing Page
16
1.2K
2
PuppetVendors - Multi-Vendor Marketplace App for Shopify
2
118
Gaming
(2)
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Hardik Bhansali
max
Mumbai, India
Immersive Brand experiences
$100k+
Earned
22x
Hired
5.0
Rating
482
Followers
Top
Expert
Follow
Message
Immersive Brand experiences
7
The Skull Crusher
7
144
5
The NoCode Shader
5
177
10
The Grid - Branding & Website
10
200
8
Becky Entertainment - Actress/Singer Rebecca Patricia Armstrong
8
224
Gaming
(1)
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Message
Supreet S.
pro
Mumbai, India
Your AI Video Producer | Product Designer | Branding Expert
5x
Hired
5.0
Rating
150
Followers
expert
expert
+4
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Message
Your AI Video Producer | Product Designer | Branding Expert
1
Jigex Metaverse Game Identity Design
1
21
5
If there’s one thing I love about AI adverts and video production, it has to be experimentation. I’ve been working on an advertisement for PickPeas, and this right here is the first draft. There’s still a LOT I want to fix and enhance. The pacing, a few transitions, some character details, and a couple of visual moments can definitely be pushed further. But honestly? This already feels about 80% complete. And that’s what I find so interesting about working with AI for video. You can start with a rough idea, experiment with different visual directions, test a sequence, break it, rebuild it, and suddenly you’re looking at something that actually feels like an advert. The goal isn’t to get everything perfect in the first generation. It’s to experiment enough to discover what works. This is just Draft 01. 👀 I’ll share the final version once I’ve pushed it further. What do you think of the direction so far?
2
5
937
6
Something crazy is about to come. Turn on the volume.
6
653
9
Fashion, but cool. AI, but real. Less artificial. More attitude. Creating visuals where AI doesn’t look like AI.
6
9
819
Gaming
(1)
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Shezaan Ansari
pro
Mumbai, India
AI Video Producer | Brand & Web Designer for Startups
$25k+
Earned
19x
Hired
4.5
Rating
308
Followers
expert
Expert
+3
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Message
AI Video Producer | Brand & Web Designer for Startups
1
Atlas Arena - Brand Identity & Landing Page(Partially Delivered)
1
45
7
Pigmo – A Disruptive iGaming Brand Built for the Bold
7
82
0
Tessune — AI Workflow Automation Brand Identity
0
3
2
The 108 Heroes of Ordinary Life In 1827, Utagawa Kuniyoshi became famous overnight with "The 108 Heroes of the Suikoden": tattooed warriors battling sea dragons and demons in explosive indigo and vermilion woodblock prints. I trained a Recraft V4 Style on five of his public-domain prints from the Cleveland Museum of Art and The Met, keeping the claw-like foam, carved line and kabuki fury. Then I gave his printshop new heroes: the people who fight the monsters of modern life. A delivery rider battles a serpent made of traffic. A night nurse holds back a fever demon. A new mother raises a baby bottle against a 3 a.m. skeleton. The monsters changed. The heroes didn't.
2
333
Gaming
(2)
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Vikas Tiwari
max
Hyderabad, India
B2B SaaS Explainer & Product Demo Video Producer
$100k+
Earned
22x
Hired
5.0
Rating
107
Followers
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Message
B2B SaaS Explainer & Product Demo Video Producer
0
KGEN- Insane SaaS Explainer Video / Motion Graphics
0
2
0
Product Launch Video - MS Portal AI Explainer Animation
0
13
0
Video Funnel for B2B SaaS - Fintech Product
0
77
1
Premium Explainer Video for a Web3 Product
1
34
Gaming
(1)
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Message
Nirmal Sankhla
pro
Jaipur, India
FlutterFlow Expert | Flutter Developer
6x
Hired
5.0
Rating
31
Followers
Partner
Coach
+1
Follow
Message
FlutterFlow Expert | Flutter Developer
0
Impel: Sports & Pick Up Games
0
1
0
Kathmandu SightSeeing
0
24
0
Gyan Aura: Gamified Learning & Rewards App
0
53
2
Auram Naturals Ecommerce Mobile App Development
2
36
Gaming
(1)
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Piyush Kacha
pro
Rajkot, India
Motion Artist
$1k+
Earned
2x
Hired
5.0
Rating
53
Followers
expert
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Motion Artist
3
POV: You spent hours rigging the cutest mascot ever in Rive ✨🎀 Worth it? Absolutely. Community file: https://rive.app/community/files/27435-51843-rebuilt-this-pastel-mascot-rig/
3
584
2
Interactive Character Mascot - Select Screen for Portfolio Site
2
10
14
DEAD STILL is a Victorian spirit-photography game in three sittings. Ghosts can’t be seen. Only photographed. You are J. Ashworth, “Photographer of the Departed”. Frame your clients, turn the brass focus ring, and hold a long exposure while the plate drinks the light. Then rock the plate in a red-lit darkroom and watch who was really standing beside them: - The widow: her husband, in his empty armchair. The first sitting teaches you, step by step. - The twins: a dead girl who will not keep still. Frost on the glass betrays her, and only a magnesium flash can freeze her. - Mr. Hale: an investigator who asks for a portrait “with whoever is here”. Then the print looks back at you. Rive features used: 1) Rive CLI: the whole project is RML, Luau and WGSL, checked with --verify, inspect, --screenshot and --test (20 unit tests that guard the rules), and shipped with --publish=web. 2) GPU Canvas: the shaders are the mechanics: - 2D Rive artboards lit inside a 3D studio, with shadows and depth of field - long exposure as real accumulation into a float plate: anything that moves smears - a development shader you agitate by hand, with the dead coming up last - frost on the ground glass where a spirit stands, and candle flames that bend toward the cold - a magnesium flash, then smoke - for the twist, a "living print": the plate re-exposed every frame, so a face in the photograph can open its eyes 3) Scripting (Luau): the sittings, the scoring and the story; it scrubs Ashworth's Wake timeline to open his eyes. 4) Data Binding: one view model drives the whole HUD. 5) State machines on every artboard; the HUD's hints run on one. 6) Skinned image meshes with bones for every character, each with an idle timeline. 7) Layout, vector feathering, trim paths, dash paths and Rive audio (gapless loops for the clock, the candles and the darkroom). The video shows the game itself (every gameplay frame rendered by the game), the CLI run that shipped it, its RML, Luau and WGSL, the GPU Canvas passes, the file opened in the Rive Editor, and the same signed .riv running in a local build of my own portfolio site.
5
14
1K
1
Granny AI: Rive Animations & SVG for a Pediatric Health App
1
14
Gaming
(1)
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