Piyush Kacha's Work | ContraWork by Piyush Kacha
Piyush Kacha
pro

Piyush Kacha

Motion Artist

Built this character in Rive using meshes + bone binding to get a more organic, artistic feel in the motion. The subtle deformations are small, but they completely change how alive the character feels. That’s the part I enjoy most - making motion feel designed, not just animated.
0
35
Built a Full 8-Ball Pool Game in Pure Rive Scripting: Full collision detection: ball-to-ball, ball-to-cushion, and pocket detection Real pool rules: scratch detection, wrong ball fouls, "no rail" fouls, 8-ball win/loss conditions Ball-in-hand mechanics after fouls Turn-based gameplay with automatic turn switching
16
68
1.3K
🎮 Just built a complete Isometric Tower Defense game using scripting! • 5 tower types (Arrow, Sniper, Cannon, Ice, Laser) with unique 3D designs • 5 enemy types with distinct visuals • 15 progressive waves • Tower upgrade system (4 levels) • Special abilities: Airstrike, Freeze, Gold Rush
12
22
702
Neon Blaster - Procedural Arcade Shooter A fully procedural arcade space shooter built entirely with Rive Scripting. Neon Blaster is a wave-based arcade shooter that demonstrates the power of Rive's scripting capabilities. Key Features: 🌊 Wave System - Progressive difficulty with asteroids that split on destruction 👾 Boss Fights - Every 3 waves features a multi-phase boss with unique attack patterns (Ring Barrage, Rapid Stream, Chaos Spiral) ⚡ 6 Power-ups - Shield, Rapid Fire, Multi-shot, Time Dilation, Score Boost, and Heal 🔥 Arcade Polish - Combo multipliers, screen shake, particle explosions, and neon glow effects
9
32
1.2K
Spooky Moves: Skeleton Animation in Rive
1
11
Interactive Payment Plan Concept
3
12
Rive Archery Brawl UI
3
4
Interactive Stopwatch
3
11
Interactive Light & Dark Mode Toggle
3
2
Pure Rive Analog Watch – Real-Time Logic + Motion
3
3