Made this slot machine mini-game in Rive over the past week.
No big reason behind it - I just wanted something that felt fun to touch, where the lever, reels, and payout all react in real time.
Turns out building it was as addictive as playing it. This is the kind of...
Built this character in Rive using meshes + bone binding to get a more organic, artistic feel in the motion.
The subtle deformations are small, but they completely change how alive the character feels.
That’s the part I enjoy most - making motion feel designed, not just animated.