I wanted to create something that felt like a lost classic American historical epic but with one major limitation: there is nowhere to hide behind a cut.
The Last Blade is a continuous one-take sword battle where the camera moves directly through a massive medieval battlefield,...
For me, it’s cultural context. AI can generate references, but it can’t fully replicate lived experience. As a South African creative, so much of my work relies on instinct, memory, language and the nuances of how we actually experience our culture.
We can't wait to kick off the Rive Halloween Challenge 🎃
We're challenging you to build haunted UI, eerie shader effects, 3D scenes, and spooky games using two of our newest tools: the Rive CLI and GPU Canvas.
Find out more here 👀