Designed a playful yet refined Abacus Sort game interface focused on clarity, interaction, and visual satisfaction.
The challenge wasn’t just creating a game UI — it was about making every movement feel intuitive, every screen feel rewarding, and every interaction visually engaging.
The design explores a soft neumorphic-inspired system, blending subtle shadows, smooth gradients, and tactile elements to create a calm, immersive experience.





0 likes · 5 views · Apr 4, 2026
Designed a playful yet refined Abacus Sort game interface focused on clarity, interaction, and visual satisfaction. The challenge wasn’t just creating a game...