Design System in Figma

Pisacha S

Design system

To demonstrate my technical skills, I’ve included a design system I created in Figma. The system is powered by design tokens, which allow for quick and easy adjustments to color, typography, and spacing. I also developed a library of adjustable components using features like variants and auto-layout, ensuring they are both scalable and easy to maintain.
I started by creating a foundational layer of design tokens. These aren't just colors and fonts; they are the building blocks that allow for quick, scalable changes. By defining everything from color palettes and typography to spacing and shadows as tokens
Building on that foundation, I designed a comprehensive set of adjustable components. Each component was built with flexibility in mind, leveraging features like variants for different states (e.g., hover, active, disabled) and auto-layout for dynamic resizing. This means the components are not static images; they are live, functional elements that can be customized and rearranged. This level of detail and organization makes the handoff to developers seamless and efficient. Ultimately, this system serves as a testament to my ability to create scalable, maintainable, and highly functional design assets.
credit: For documentation -> Tokens_Organization_Map_2025 from UI collective
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Posted Sep 23, 2025

Developed a scalable design system in Figma using design tokens and adjustable components.

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