C++| Unreal Engine 5 | Animation Programming | Network Ready by Joseph CharlesC++| Unreal Engine 5 | Animation Programming | Network Ready by Joseph Charles

C++| Unreal Engine 5 | Animation Programming | Network Ready

Portfolio project
Joseph Charles
Replicated Parkour System w/ 400+ animations which uses a custom movement component to translate and rotate the character across, on top/ below, onto and off of a surface in result of achieving valid hit results on the respective ray casts being performed. This Parkour System is paired with the Epic Games' Unreal Engine 5 Plugin, "Motion Warping".

0 likes · 59 views · Jul 8, 2024

Developed a Replicated Parkour System w/ 500+ animations which uses a custom movement component. https://github.com/AEDude/Unreal_Engine_5_Parkour_System

Tags