NIGHTMARE | Cinematic Animation | Keyframe Developed

Joseph Charles

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3D Animator

3D Renderer

3D Modeler

Blender

Daz 3D

The animation is crafted with hand keyed keyframes. Physics and simulations (cloth and hair) were developed in Blender. Character was developed in R3DS Wrap, Photoshop and DAZ Studio followed by being rigged and animated in Blender. Environment and Rendering was completed in Blender. Video was edited in DaVinci Resolve.
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I am responsible for the character development, animation development, cloth and physics development, rendering and final output editing and compositing.

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3D Animator

3D Renderer

3D Modeler

Blender

Daz 3D

Joseph Charles

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