Joseph Charles - 3D Animator | ContraWork by Joseph Charles
Joseph Charles

Joseph Charles

🎮 Video Game Developer & Technical Animator | Unreal Engine

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Joseph is ready for their next project!

Developed a multi-scene first-person RPG prototype in Unreal Engine 5 focused on smooth gameplay, performance, and visual presentation. Implemented ability-based combat, AI enemies, crafting, harvesting, inventory/equipment UI, controller support, and interactive world systems. Built scalable gameplay architecture and modular UI flows across five gameplay scenes, including combat encounters and player housing interaction systems. Play The Prototype: https://www.freshsnowstudio.com/
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Inspired by the Arkham Knight. Led the development and innovation of animations within the Free-Flow Combat System by Game Formation; driving key improvements and elevating the overall gameplay experience was the ultimate goal.
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Cover image for C++| Unreal Engine 5 | Animation Programming | Network Ready
C++| Unreal Engine 5 | Animation Programming | Network Ready
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Cover image for NIGHTMARE | Cinematic Animation | Keyframe Developed
NIGHTMARE | Cinematic Animation | Keyframe Developed
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Cover image for WANTED | Gameplay Death Animations | Keyframe Developed
WANTED | Gameplay Death Animations | Keyframe Developed
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Cover image for TESTOSTERONE | Cinematic POV Animation | Keyframe Developed
TESTOSTERONE | Cinematic POV Animation | Keyframe Developed
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Cover image for C++ | Unreal Engine 5 | Shooter Online | Gameplay Engineer
C++ | Unreal Engine 5 | Shooter Online | Gameplay Engineer
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