TESTOSTERONE | Cinematic POV Animation | Keyframe Developed

Joseph Charles

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Game Developer

3D Animator

Blender

Daz 3D

Unreal Engine

The animation is crafted with hand keyed keyframes. Physics and simulations (cloth and hair) were developed in Blender. Character is the Unreal Engine 5 Mannequin, which is rigged and animated in Blender. Environment and Rendering was completed in Blender. Video was edited in DaVinci Resolve.
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I am responsible for the character development, animation development, cloth and physics development, rendering and final output editing and compositing.

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Game Developer

3D Animator

Blender

Daz 3D

Unreal Engine

Joseph Charles

🎮 Video Game Developer & Technical Animator | Unreal Engine

C++ | Unreal Engine 5 | Shooter Online | Gameplay Engineer
C++ | Unreal Engine 5 | Shooter Online | Gameplay Engineer
Unreal Engine 5 | Combat System | Principle Gameplay Animator
Unreal Engine 5 | Combat System | Principle Gameplay Animator
C++| Unreal Engine 5 | Animation Programming | Network Ready
C++| Unreal Engine 5 | Animation Programming | Network Ready
NIGHTMARE | Cinematic Animation | Keyframe Developed
NIGHTMARE | Cinematic Animation | Keyframe Developed