Unreal Engine 5 | Combat System | Principle Gameplay Animator

Joseph Charles

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Game Developer

Software Engineer

3D Animator

Autodesk

Blender

Unreal Engine

Currently working on a combat system with Game Formation. The combat system is programmed within Unreal Engine, however the animations are hand crafted within Blender and Motion Builder.
My role in this project is Principle Gameplay Animator. 
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A combat system developed with Game Formation. The combat system is programmed within Unreal Engine 5, however the animations are hand crafted within Blender.

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Game Developer

Software Engineer

3D Animator

Autodesk

Blender

Unreal Engine

Joseph Charles

🎮 Video Game Developer & Technical Animator | Unreal Engine

C++| Unreal Engine 5 | Animation Programming | Network Ready
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