Freelancers using Omma
Freelancers using Omma
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Rohit .
pro
Mumbai, India
Modern web developer helping brands grow online.
$1k+
Earned
1x
Hired
155
Followers
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Modern web developer helping brands grow online.
14
I built a notebook that shatters into interactive glass. I wanted to rethink what a “notes app” could feel like. So I built ShatterJournal — a futuristic digital notebook where your content doesn’t just sit… it reacts. Instead of static pages: • Right-click to shatter your page into glass shards • Each shard stays fully interactive • Drag, edit, and rearrange your thoughts physically • Rebuild everything with a magnetic animation It turns writing into something tactile and alive. Also includes: • Checklist system • Drawing canvas • Tagging • Smooth glass + neon UI This was an experiment in blending UI + physics + storytelling. Would love your thoughts 👇 Link : https://omma.build/p/shatterjournal-dark-cyberpunk-web-app-jkzt76
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Built Promptopia — a fun mini city builder where you just type prompts and watch the city evolve 🌆✨ “add cyberpunk neon towers” “build a peaceful zen garden” “make it rainy night with flying cars” The scene responds with new buildings, lighting and sky changes, particles, and simple animations.I built this interactive 3D experience entirely inside Omma by Spline during the challenge. It also uses Omma’s native audio features for sound effects. Try the demo here → https://omma.build/vj9feqicaodPromptopia
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Designing with color shouldn’t feel flat. So I built Gradify. A 3D color studio where you: • explore color in space • generate palettes instantly • build gradients visually • preview in real UI • export to code From idea → production in seconds. Try it ↓ https://omma.build/p/gradify-vttao0
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Built a cinematic, scroll-driven 3D landing page inspired by the Porsche 911 GT3 RS. The goal was to move beyond static websites and create something that feels alive — where scroll directly controls the car, camera, and storytelling. I used omma.build (http://omma.build) to craft the 3D experience layer, combined with modern UI and motion-driven design. Highlights: • Scroll-synced camera transitions • Real-time 3D interaction • Cinematic lighting & reflections • Clean UI that keeps the car as the hero This project explores how product pages can feel more like interactive films rather than traditional websites. 3D Model Credit: “Porsche GT3 RS” by blenderbett Huge respect to the creator for the model. Always exploring how far we can push 3D on the web. link : https://omma.build/p/porsche-gt3-rs-scroll-experience-bih8zc
56
85
2.7K
Omma
(4)
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Alice D.
Coimbra, Portugal
Branding & Framer sites for founders who stand out.
$5k+
Earned
61
Followers
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Branding & Framer sites for founders who stand out.
1
Design.ID: Creative ID Card Generator for Designers
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20
1
DOSE
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5
18
Very excited to share my submission for the Figma Makeathon. Blend is a tactile music experience built in Figma Make that reimagines the space between songs as something you can shape, not skip. Project link: https://emit-split-75832856.figma.site Spin album wheel, select tracks, mix with crossfader/BPM/effects/draggable waveforms. Real-time reactions + state-aware record/download (Play → REC → complete). X link: https://x.com/webdesign_alice/status/2028461407654523068?s=46&t=1ZFswUtJzT6BPLQaoOweGw Figma community link: https://www.figma.com/community/file/1610285302557122949/blend
9
18
738
1
Swift Molding Stack
1
7
Omma
(1)
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Jacquelyn Conn
pro
New York, USA
Multidisciplinary designer and problem solver.
$25k+
Earned
12x
Hired
4.9
Rating
261
Followers
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Multidisciplinary designer and problem solver.
89
📚A book app that's as imaginative and exciting as reading. Current book apps are boring. Bookshire let's you curate your own library (like you would curate your own bookshelf), and share it with your friends. Put your own unique flare on your library. Visit friend's libraries to check out their recommendations or check out the feed. Design your own space by clicking the link below. https://www.loom.com/share/e6162b9e93f64c5986a31296d9f09955 Try it out here: https://omma.build/p/book-lovers-community-platform-k435a4
47
89
3.9K
13
Designers are no longer asking whether to use AI, but how. That can be overwhelming, especially when working on your own & you don't want the creativity removed from your work. This is a strong earning opportunity because AI-powered designers will excel in productivity & growth in 2026. I created Studio OS, an AI prompt pack, for freelance designers wearing all the hats, to support them across their workflow. It was built from real experience so they can do what brings them joy, while minimizing the friction of running your own business. The premium version also includes an AI prompt, Brand Guardian AI, that brings your brand guideline handoffs to the next level, adding value for your clients, and more income for you. Check out all the details here (https://contra.com/products/vwYKXhLg-studio-os-the-ai-designer-toolkit)!
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13
598
2
AI Lifestyle App Design for Hewwi
1
2
32
3
Promo Emails for Owl Labs
3
108
Omma
(1)
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Molly Mittal
max
San Mateo, USA
Product & Visual Designer · Brand Identity · UI/UX
2x
Hired
5.0
Rating
30
Followers
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Product & Visual Designer · Brand Identity · UI/UX
13
A 3D terrarium game where your flower grows or deflates, based on how well you care for it. Click to water it. Give it sunlight. Watch a balloon-glass flower bloom in real time; petals inflating, colour deepening, light catching the gloss as it grows. Terrarium is a 3D interactive game built entirely in Omma for the Omma Design Challenge. The concept is simple: care for your plant daily, watch it respond honestly. Feed it and it flourishes. Neglect it and it deflates, literally. Every plant is rendered in balloon-glass, the same inflated, high-gloss aesthetic you see in the references above. The whole thing runs in your browser. No install. Just some soil, and something small waiting to grow. Built with: Omma (100%); glass materials, 3D interaction states, camera animation, balloon-glass rendering. Socials: Instagram (https://www.instagram.com/p/DW2mnMLEbza/) | LinkedIn (https://www.linkedin.com/posts/mollymittal_molly-m-luminary-lab-on-instagram-i-activity-7447466756014501888-CJw0?utm_source=share&utm_medium=member_desktop&rcm=ACoAAC_0DC4BixouaIAU-uqpPv40e7S4CKji7g8)Try it → https://omma.build/p/terrarium-opening-scene-design-zuovgm (https://omma.build/p/terrarium-opening-scene-design-zuovgm)
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13
685
0
Boatsetter Email Marketing System
0
0
1
Pfizer Nurtec x Lady Gaga Campaign
1
5
1
Johnson & Johnson - BISO (Breathe In Speak Out Website)
1
4
Omma
(1)
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Ayush Shukla
Greater Noida, India
UI/UX Designer • No-code Builder • AI Architect
$1k+
Earned
55
Followers
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UI/UX Designer • No-code Builder • AI Architect
13
🎬 I Built Merrsion —a 3d experience hub. All in Omma. So I rebuilt it. Result: near-instant load + smooth playback. 🧪 Added a custom Vanilla JS engine with requestAnimationFrame + lerp smoothing → scroll controls the video timeline, but feels fluid—not robotic. ✨ Designed a cyberpunk-style UI: Glassmorphism HUD, dynamic frame counter, scroll-reactive elements, adaptive typography. 🛠 Stack: Vanilla JS, HTML/CSS, GPU acceleration tricks. No heavy libraries. Try: https://omma.build/p/futuristic-ai-product-website-a2c052 💡 Takeaway: You don’t need bloated frameworks to build cinematic experiences—just smart engineering.
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I built a full 3D smart city monitoring system… with just AI prompts. No traditional coding. No complex pipelines. Introducing — Cortex City A real-time urban intelligence dashboard running entirely in the browser. 🌆 Generated an entire city from scratch — bridges, skylines, parks ⚡ Monitor live energy grids + detect brownout risks 🚦 Track traffic density with dynamic flow visualization 🌧️ Analyze weather patterns and storm activity in real-time 🚨 Emergency Mode — city-wide alert system with scan waves + radar targeting Visit: https://omma.build/p/cortex-city-futuristic-react-experience-gyu1j8 (https://omma.build/p/cortex-city-futuristic-react-experience-gyu1j8)This wasn’t built line-by-line… It was orchestrated through prompting. From zero → fully interactive 3D system. Cortex City isn’t a demo. It’s a glimpse of how cities will be monitored. And yes… this is my second submission😅
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Most interfaces are designed to be used. I wanted to build one that wanted to play back. And here's Monster Snacks — a living cartoon UI where tiny chaotic monsters exist inside the interface itself. Buttons panic when hovered. Menus stretch like chewing gum. Cards bounce with jelly physics. Monsters eat UI elements, chase the cursor, trigger candy explosions, and turn the entire screen into a playable animated playground. The goal wasn’t to make a “clean UI”. It was to create something that feels: ✨ impossible ✨ alive ✨ weirdly joyful ✨ impossible to ignore Every interaction was designed with exaggerated squash/stretch motion, playful chaos, cartoon physics, and nonstop visual reactions to make the interface feel more like an animated toy universe than a website. Built with Rive for the Impossible UI Challenge 🍬👾
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It started with a simple thought — why do pet apps feel so lifeless… when pets are anything but? Scrolling through static listings never felt right. No personality. No emotion. No reason to stay. So I built something different. MeowVerse 🐾 A playful, living world where discovering pets feels less like browsing… and more like exploring. Here’s what that looks like: • Swipe through pets in a fun, Tinder-style explore feed • Discover nearby pets on an interactive world map • Each pet has its own personality, mood, and story • Feed them, talk to them, or plan a visit • Adopt seamlessly through a lightweight, playful flow • Browse a pet shop that actually feels enjoyable to use • Complete daily missions and interact beyond just “viewing” Try: MeowVerse (https://www.anything.com/mobile-preview/964a37bd-106f-4a96-a2f0-a30a6e6d71da) The focus wasn’t just features — it was making every interaction feel alive. Subtle animations. Expressive details. Smooth transitions. No dead clicks. No static screens. Just a small world you can tap, swipe, and get lost in. Curious to hear what you think 👀
11
11
647
Omma
(2)
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Florencia Solari
pro
United Kingdom
Creative Technologist | AR/VR, WebXR, 3D & AI
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Creative Technologist | AR/VR, WebXR, 3D & AI
0
Synth Muse: Audio-reactive Prototype
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0
0
The Butterfly Trail
0
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0
Harry Potter: Triwizard Tournament
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0
Gesture-Controlled Immersive Portal (Gaussian Splats)
0
0
Omma
(1)
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Om Shukla
Delhi, India
Websites & automations. AI-native workflow, design-led.
$5k+
Earned
11
Followers
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Websites & automations. AI-native workflow, design-led.
10
🏎️ Infinite synthwave arcade game — in a single HTML file. No models. No textures. No audio. Just pure procedural math ⚡ Neon city, laser combat, and music — all generated in real-time. The world pulses with a custom audio-reactive engine 💥 🔗 https://omma.build/p/advanced-webgl-game-engine-architecture-lwlv9o Play it. Survive the grid. Drop your high score 👇
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🌌 I built a multiverse simulator that runs entirely in your browser. No assets. No textures. No audio files. Just pure math ⚡ Every planet, star, and even sound is generated in real-time using shaders. Zoom from entire universes → galaxies → down to a single planet surface seamlessly 🪐 Featuring a Gargantua-inspired black hole from Interstellar with real-time gravitational lensing 🕳️ Each click creates a completely new universe. 🔗 https://omma.build/p/omnis-multiverse-space-simulator-build-w2f5a8 Explore it. Break it. Let me know what you find 👇
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699
10
🐉 Dragon in the Drawer. A child drew a dragon. 💬 And said: “the dragon is mad because the people woke him up… so now he’s burning all the buildings and they’re running.” 🎬 I turned that into a film. ✨ Just a drawing, a sentence, and a name — and it becomes a full story: Character → Story → Animation → Film — ❤️ This project is close to my heart. I built it for a girl named Angel. She was very ill when she was born. Our whole family prayed for her. She survived — so we called her Angel, because that’s what she felt like to us. I haven’t seen her in a while… but I wanted to create something she could feel. — 🌱 Because every child deserves to see their imagination come alive. Not just as drawings… but as stories they can watch, feel, and remember ✨ — Try👇 https://studio.morphic.com/en/workflows/019dca9f-eb8f-7392-b81d-bffe4a8a388f/dragon-in-the-drawer
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Syntra — AI Productivity Engine Most productivity apps expect you to organize your life. Syntra does it for you ⚡ You start with a messy brain dump 🧠 Syntra converts it into structured tasks, a 7-day plan, and real-time insights — instantly. The interface itself was generated using Paper MCP 🧩 → turning abstract system logic into a fully designed, interactive UI in real time. → bridging idea → structure → interface seamlessly. Try: 🔗 https://syntra-493723.uc.r.appspot.com/ (https://syntra-493723.uc.r.appspot.com/)🔗 https://github.com/omshukla24/Syntra Built with: ⚙️ Next.js + TypeScript 🧠 Google Gemini 2.5 Flash 💾 localStorage (no backend / no DB) 🎨 CSS Modules (no Tailwind) 🎬 Framer Motion 🧩 Paper MCP Runs entirely locally 🔐 No setup. No manual planning. Just chaos → structure → execution 🚀
8
18
542
Omma
(2)
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Fabio Torres
Bogota, Colombia
Interactive Designer exploring the boundries of tech
$1k+
Earned
1x
Hired
14
Followers
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Interactive Designer exploring the boundries of tech
2
StudioShell a 3D acoustic room simulator built in Omma. Set your room dimensions, choose wall/floor/ceiling materials, add furniture, and analyze your RT60 (reverb time) to understand how sound behaves in your space. Includes real-time sound wave visualization showing propagation and absorption across different materials. Designed for home studio owners, podcasters, and anyone recording audio who wants to make informed decisions before investing in acoustic treatment. Try it : https://omma.build/p/home-studio-acoustics-simulator-36kibj
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UNTRUE — An interactive chord explorer inspired by Burial's album Untrue (2007). Using Mobbin, I studied how music apps handle chord exploration and sound interaction. Two apps shaped the direction: • Demo — for its intuitive chord selection and circular UI patterns • Endel — for its dark, spatial, monochrome aesthetic I combined Demo's interaction model with Endel's visual language, themed around the harmonic palette of Burial's Untrue — every chord from every track on the album, playable in your browser. What you can do: • Explore chords across 9 album tracks • Tap to hear each chord with different synth presets • Build and play your own chord progressions Process: Mobbin research → Figma → Claude Code → test → back to Figma → rebuild. Each iteration brought it closer to a dark, tactile instrument. Built with React + Tone.js + Tailwind CSS. Deployed on Vercel. 🔗 Try it: https://untrue.vercel.app/
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our AI lives in a text box. What if it had an office? Meet T-R41N1… A universal embodiment layer for AI agents, built in Figma Make by@Paula Sepúlveda , @Gabriel Henao and me. Designed in a 1930s rubber-hose cartoon style, T-R41N1 becomes your office companion: raise your hand to call, speak and see your words appear live, nod to continue, shake your head to adjust, or ignore it and it slips into vacation mode. Plug in your preferred AI agent via proxy to give it presence and personality. The idea is simple: not to replace the brain of AI, but to give it a cartoon body and make it feel alive. It’s published on Figma Community, feel free to remix it (https://<https://www.figma.com/community/file/1610534849782922943/t-r4ini>) And you can try the prototype through the link: https://tr4ini.figma.site #AI #figmamakeathon
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0
Vinyl Selector: Interactive Hana Scene Design
0
6
Omma
(1)
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