Freelancers in Oxnard
Freelancers in Oxnard
Sign Up
Post a job
Sign Up
Log In
Filters
1
Projects
People
Harley Jordan
Thousand Oaks, USA
Fairy princess on the outside, strategic power house inside
$1k+
Earned
3x
Hired
12
Followers
Follow
Message
Fairy princess on the outside, strategic power house inside
0
OPEN AND READ
0
52
0
Smart Funneling! 100k Email Subscribers from a Couple Reels
0
15
0
Organic marketing meets good storytelling
0
18
View more →
Follow
Message
Erik Buth
Thousand Oaks, USA
director / creative director / designer / animator / artist
14
Followers
Follow
Message
director / creative director / designer / animator / artist
3
i make animated gifs like this, have a lot more on hexeosis.com (https://hexeosis.com)
3
186
3
since post text is required, here is some text, the medium doesn't have to be the message, but here we are.
3
90
3
Chonky B Breathington App
3
13
3
hexeosis animated gifs
3
16
Follow
Message
Tiffany Mackney
Thousand Oaks, USA
Everything is connected.
$1k+
Earned
2x
Hired
5.0
Rating
2
Followers
Follow
Message
Everything is connected.
0
Brand Identity + Development for HMGRL x Co.
0
32
0
Branding + Logo Design for April Sanchez Art
0
26
0
Branding + Website Design for E-commerce Brand + Print Shop
0
29
0
Digital + Print Event Flyers
0
11
Follow
Message
M S
Simi Valley, USA
Consultant, Social Media Manager and Visual Content Creator
Follow
Message
Consultant, Social Media Manager and Visual Content Creator
0
YouTube
0
10
0
The Mediterranean #graphics
0
72
0
Top staycation areas in California
0
62
0
Some creativity
0
41
Follow
Message
Dani Marti
Malibu, USA
UI/UX Designer & Game Designer
14
Followers
Follow
Message
UI/UX Designer & Game Designer
1
Diegetic Debris Menu Rethinking the Start Menu A Start Menu is one of the most conventional pieces of game UI. It works, it's familiar, and it's usually designed to get out of the player's way. For this UI Forge study, I wanted to challenge that assumption. Unreal Engine has some incredibly powerful features that are usually associated with gameplay, environments, VFX, or cinematics. Chaos Destruction is one of them. Destruction is visually exciting and, for some reason, watching things break apart is incredibly satisfying. So I started with a simple question: What happens if I take one of Unreal's coolest features and push it outside of its usual context, into UI? That led to the Diegetic Debris Menu. Instead of displaying menu text as a conventional overlay, the menu exists physically in the game world. Each option is represented by a pile of fractured debris. When selected, the debris rebuilds into a readable word. Navigate away and it collapses back into debris. The goal wasn't simply to make a menu look different. I wanted to create a different experience from interacting with a familiar piece of UI.
1
66
0
Unreal Engine UI Navigation Design Study
0
6
0
Days Gone Navigation Study This study explores the menu navigation from Days Gone, not as a one-to-one recreation, but as a design and engineering study. The objective was to understand both the visual language and the technical implementation behind the interface, then rebuild it inside Unreal Engine using original assets, modular Blueprints, and reusable systems. Rather than reproducing the original assets, every visual element was recreated using original artwork and freely available resources while preserving the overall atmosphere, composition, and motion language.
0
44
0
This project recreates a modern metaball page indicator for Unreal Engine, where the active dot smoothly blends and separates as it moves between pages. It's a simple but elegant effect that works great for carousels, onboarding screens, and menus. Features - Supports 1–10 pages - Adjustable dot size - Adjustable spacing between dots - Smooth metaball animation - Built entirely with Blueprints and a UI Material Included - Unreal Engine 5.4 project - UI Material - Widget Blueprint with the complete functionality - Example widget ready to explore and customize Files available in Patreon (https://www.patreon.com/cw/DaniMarti). If there's an interface from a game, app, or website you'd like to see recreated in Unreal Engine, leave a suggestion in the comments!
0
159
Follow
Message
Caleb Hester
Ojai, USA
Experienced Full-Stack Engineer, Specializing in Mobile Dev
Follow
Message
Experienced Full-Stack Engineer, Specializing in Mobile Dev
0
Sophos - Short Video App
0
44
0
Retain Flashcards App
0
37
0
High/Low App
0
33
0
Step Up Tutoring - Internal Dashboard
0
33
Follow
Message
Ryan Tanner
Ventura, USA
Product Designer new to Contra, but not to design: 14+ years
8
Followers
Follow
Message
Product Designer new to Contra, but not to design: 14+ years
0
A new Design System for a startup
0
15
0
Mobile App Re-Design with a New Design System
0
11
0
A fantasy sports experience for the Supercross fan
0
13
View more →
Follow
Message
Caleb Mccombs
Ventura, USA
uilding Production-Ready AI Agents & RAG Pipelines
Follow
Message
uilding Production-Ready AI Agents & RAG Pipelines
1
DM Co-Pilot: AI RAG Platform I built this end-to-end RAG application to query complex datasets. Using Python and Streamlit, it delivers sub-second semantic search results from PDF uploads. Technical Stack: RAG Pipeline: Built with LangChain and OpenAI. Data Visuals: Interactive graphs via PyVis. Infrastructure: Deployed on Render for high-concurrency.
1
55
1
DM Co-Pilot: Production RAG AI Platform I built this end-to-end RAG app to query complex datasets. Using Python and Streamlit, it delivers sub-second semantic search results from PDF uploads. Technical Highlights: RAG Pipeline: Uses LangChain and OpenAI for context-aware AI. Data Visuals: Custom 'Web of Fates' graph built with PyVis. Performance: Deployed on Render; handles high-concurrency. Pro UI: Clean dashboard for seamless AI interaction.
1
57
1
Successfully deployed a scalable RAG architecture that allows users to query complex datasets with 98% accuracy. Currently hosted on Render and optimized for high-concurrency
1
59
1
I developed this end-to-end RAG (Retrieval-Augmented Generation) application to solve the challenge of interacting with large-scale qualitative data. Built with Python and Streamlit, the app features sub-second semantic search, vector database integration, and a custom 'Web of Fates' visualization using PyVis.
1
50
Follow
Message
Explore people