We just made this for a client in a day. Shooting it would've meant weeks of planning and about 10x the budget.
The concept is the asset. It's a structure built to repeat: new characters, a new situation, and the same payoff every time.
I come from production and I still think real shoots are some of the most valuable work we do.
A founder telling their story, a documentary, an event that happened in a real place on a real day. As AI content fills the feed, that stuff is going to stand out more.
Everything else is changing fast. When producing a concept gets this cheap and fast, the hard part (and valuable part) is deciding what to make and why.
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One of our favorite & most challenging parts of product video is figuring out how much someone actually needs to see to understand the product
That’s where motion and pacing do a lot of the work: guiding your attention and giving each step enough room to make sense.
Here’s our latest video for evolv, made by the VAAS team.
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Animation works best when it makes the product feel easier.
We leaned hard into that idea here.
Latest with the incredible First Bite team.
Made a isometric video of Ohio Stadium.
I think Ohio State Athletics needs this for the website!
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A city’s identity should reflect more than where it is. It should represent what makes it special.
A look at the brand guidelines concept I developed for the City of Powell, Ohio. Inspired by the city’s natural landscape, community, and character, the goal was to create a cohesive visual identity that feels timeless, recognizable, and built to grow alongside the city.
From the logo to its real-world applications, every detail was designed with consistency, flexibility, and longevity in mind.
An independent concept project exploring what thoughtful civic branding can look like.
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Working on a better client experience. Made 100% in @Lovable
All Brand Guidelines will be digital here soon, as a client you'll be able to reference a link and download all variations and files as needed at any time.
For this challenge, I'm excited to share this first glimpse at an AAC (Augmentative and Alternative Communication) app, named after my own non-speaking son whose name just happens to have the letters "aac" in his name! You'll meet him in the first half of the video.
The idea for a new AAC app that used animated characters to speak the words came to me during my first few weeks of learning Rive, and I'm so happy that this challenge has pushed me to make a considerable amount of progress and be able to show some of the features that set it apart, besides the fun interactive characters.
The ability to quickly add and remove words, quick phrases, easy to read icons, and intuitive categories, are all part of the app experience, and the characters (starting with just a couple ready-made characters, but eventually a custom avatar builder) bring an element of fun to the otherwise purely functional world of AAC.
When it's ready, I hope this app makes it easier and more fun for families, caregivers, and language-delayed people everywhere to communicate with each other.
Thank you for watching this video!
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Hey friends! Here's the WRAD (https://www.wrad.work) team submission for the Games with @Rive challenge!
We decided to build a prototype for a deckbuilding roguelike, but with realtime combat mechanics like a Dark Souls stamina bar and a parry mechanic.
Thanks for checking out the video; let me know what you think!
25+ years as a designer & educator, followed by millions!
1 week long project to build a desktop-only, graphically intensive Three.js game with mulitiplayer. Meet LaserNuke.com (https://LaserNuke.com) :)
This was a personal experiment to see how far I can push AI with Three.js. I got quite far!
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Coming soon! (1-2 weeks).
Brand new challenge platform loaded with training, projects, and feedback from community and myself.
And it's free!