Freelancers using Miro in Kyiv city
Freelancers using Miro in Kyiv city
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Taras Kindrat
pro
Kyiv, 02000
Framer Developer & Designer • anothervisionlab.com
$5k+
Earned
5x
Hired
5.0
Rating
9
Followers
expert
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Framer Developer & Designer • anothervisionlab.com
0
[SaaS] Printmatic - UI/UX design for Custom Apparel platform
0
7
0
ONDA: rapid Landing Page development for marketing campaign
0
4
0
Website Migration and Redesign for Alex Villas Group
0
0
1
Website migration & development for Productlane
1
2
Miro
(1)
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Anna asol_design
pro
Kyiv, 02000
Want a Mobile App UI/UX Design that scales and converts?🚀
$5k+
Earned
4x
Hired
4.7
Rating
100
Followers
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Want a Mobile App UI/UX Design that scales and converts?🚀
10
🌶️ YOUR HEALTHCARE APP MAY NOT HAVE A RETENTION PROBLEM. It may have a return problem. Users start strong. They complete onboarding. Follow the plan. Log actions. Keep the streak. Respond to reminders. Then life happens. They miss 1 day. Then 3. Then 1 week. And when they finally come back, the app makes them feel worse. “Your streak is broken.” “You missed 3 days.” “You are behind.” “Complete missing logs.” At the system level, this is status. At the human level, it feels like punishment. The user already knows they failed. They don’t need more guilt. They need a way back. This is where many healthcare, wellness, fitness, nutrition, and habit apps break. They are designed for perfect users. But real users need recovery loops. A strong app does not say: “Catch up on everything you missed.” It says: “Welcome back. Start with 1 small action.” 1 meal. 1 check-in. 1 reminder. 1 next step. This is not cute microcopy. This is retention strategy. Streaks motivate users when they are strong. Recovery loops save users when they are weak. So the real question is: WHAT DOES YOUR APP DO WHEN THE USER RETURNS AFTER FAILURE? Does it create pressure? Or does it make continuing feel possible again? I help founders find these breaking points in Healthcare UX, Mobile App Design, onboarding, first-session experience, gamification, AI app logic, paywall UX, and retention systems. Not another visual refresh. A mobile app product experience that helps users return, recover, continue - and stay. BOOK A STRATEGIC CONSULTATION OR DM ME 🔥https://calendly.com/asol_design/demo #HealthcareUX #WellnessAppDesign #MobileAppDesign #MobileAppUXDesign #RetentionUX #GrowthDesign #OnboardingUX #GamificationUX #AIAppDesign #PaywallUX #ProductStrategy #AsolDesign #asol_design
2
10
590
5
Mobile App Design | Mental Health IOS App | UI UX Design
5
4
13
YOUR MEDICATION APP IS NOT FAILING BECAUSE OF UX. IT’S FAILING BECAUSE IT DOESN’T MAKE PEOPLE ACT. Most healthcare apps celebrate: “Reminder sent” “Notification opened” “Session started” None of this matters. The only metric that matters: Did the person actually take the medication - on time - without doubt? In most products - the answer is no. Not because users are careless. Because your product is weak where it matters.This is not an attention problem. This is an action reliability problem. Where apps break: action is easy to delay gap between reminder and real action weak confirmation user ends with doubt In healthcare, that means: missed doses • duplicated intake • real consequences CORE SHIFT: Stop designing reminders. Start designing completed actions. Signal → Action → Confirmation → Certainty We redesigned PillsAlert with this focus: RESULTS: 4.9 rating +82% adherence +36% retention App Store 📱 https://lnkd.in/egbVz6Uq Users say: “Now I don’t miss my medication.” But the real signal wasn’t metrics. It was App Store reviews: “Now I don’t miss my medication.” That’s the difference between UI and a product that actually works. If your product tracks intent but doesn’t guarantee action - you don’t have UX. You have a dashboard. 👉 BOOK A DIAGNOSTIC CONSULTATION https://contra.com/s/k6qZgFA2-mobile-app-ui-ux-design-audit-and-growth-strategy-for-mobile-app?r=ann_asol_36smcwac #uxdesign #mobileappdesign #healthtech #digitalhealth #userretention #productdesign #growthdesign #appgrowth #asol_design
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611
13
⚡️ Your scooter app is not losing users because of UI Users don’t drop because it looks bad. They drop because it takes too long to act. They open → think → hesitate → leave. 🧠 ECOS - growth-focused redesign We didn’t redesign screens. We rebuilt the decision flow. Map-first UX → instant action Real-time data → faster decisions Frictionless booking → ride in seconds Gamification → users come back 📈 Results +62% activation +48% ride frequency +41% retention +29% conversion 💡 Truth Less thinking = more rides = more revenue If your app looks good but doesn’t grow - you have a product problem. 👉 Book a UX Audit / Strategy Session 🔥 Tags mobile app design, ui ux design, mobile ui ux, app redesign, scooter app, mobility app, scooter sharing app, gamification ux, growth design, retention ux, product design, map based app, booking flow, user experience, app onboarding, subscription ux, user flow design, figma design, startup app, asol_design
3
13
767
Miro
(28)
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Andrew Kass
Kyiv, 02000
Fractional CMO: GTM, B2B, AI content
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Fractional CMO: GTM, B2B, AI content
0
Improving usability for a US executive search website
0
9
0
AI character for your brand
0
9
0
Social Influence for a MENA factory
0
14
0
Go-to-market strategy for QRlink
0
18
Miro
(1)
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Anastasiia Otdelonova
Kyiv, 02000
Transforming Brand Marketing with Entrepreneurial Insight
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Transforming Brand Marketing with Entrepreneurial Insight
0
PR (Influence Marketing) Personas
0
4
0
A Brand Guideline for English studying online school
0
9
0
Ad Creatives Batch
0
2
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Miro
(1)
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Ruslan Strelchenko
Kyiv, 02000
Product Designer for B2B SaaS and Fintech
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Product Designer for B2B SaaS and Fintech
0
eduCheck - Assessment Platform Design
0
16
0
VoluFind - Platform Design for Volunteer Matching
0
9
0
Applied Methods GmbH - Website Redesign
0
7
0
Neon Table Component ✨
0
9
Miro
(2)
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Christina Grynevych
Kyiv, 02000
I help brands mean something.
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I help brands mean something.
0
TECHNOCORE
0
1
0
GUNZ
0
0
0
Off The Grid
0
1
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