Freelance Interaction Designers in Canada
Freelance Interaction Designers in Canada
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Maricha Tempel
Canada
Brand Designer for Small Biz & Entrepreneurs
$10k+
Earned
2x
Hired
5.0
Rating
46
Followers
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Brand Designer for Small Biz & Entrepreneurs
4
Interaction Design for Apple
4
119
1
Designing the Apple Online store
1
98
0
Art Directing a sassy campaign for a SaaS Startup
0
59
0
Conceptual UI Animations
0
44
Interaction Designer
(2)
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Chadd Weston
max
Toronto, Canada
Expert Pitch Deck / UX / Web Designer. $122.5M Raised.
$25k+
Earned
143
Followers
Top
expert
+1
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Expert Pitch Deck / UX / Web Designer. $122.5M Raised.
0
E-Learning Modules For NARS Cosmetics
0
12
1
Full Scale UI Design System For Blockchain Social Platform
1
21
35
Launch trailer for AI startup in Austin
9
35
1.7K
10
App Commercial: Base (Coinbase) Mini App Launch For Calaxy
10
162
Interaction Designer
(2)
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Leo Mazzei
pro
Toronto, Canada
Motion & Interactivity | Rive Ambassador
$5k+
Earned
1x
Hired
159
Followers
expert
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Motion & Interactivity | Rive Ambassador
7
Interactive Holiday Card
7
77
7
Spider-Man 2 Game UI Re-creation
7
88
3
Print For Figma: Call-to-action
3
36
9
Toaster Mini-game
9
88
Interaction Designer
(4)
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Faadil Boussari
pro
Gatineau, Canada
Product Designer for AI & Digital Products
18
Followers
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Product Designer for AI & Digital Products
1
The agent saw the truth. Then I changed the world. Just published THE WORLD CHANGED, an interactive AI agent lab where you change reality after an agent has observed it, then see whether it notices before it acts. The core interaction is simple: LOOK → PULL THE GAP → CHANGE THE WORLD → ACT From there it expands into multiple worlds, a timed challenge, replayable receipts, checked vs. unchecked outcomes, and a genuine recorded Claude Opus 5.5 run. I wanted the idea to feel physical rather than technical, so the whole visual system is built from passes, tickets, stamps, paper and print misregistration. Would love feedback on the interaction and art direction. 🔗 https://contra.com/p/FXvqOAEA-the-world-changed-an-interactive-ai-agent-lab
1
31
2
DAY 16: CONDITION TRACE 30 Days of Real Business Problems Phase II I stopped at Day 15. Not because I ran out of problems. The format was becoming predictable. So I changed the rules. Phase II starts with a problem from museum conservation. Condition reports can document what was visible at different moments — but they cannot always prove when a physical change actually occurred. So instead of asking: “Where did the damage happen?” I reframed the problem: Trace when the feature first appears in the documentation. That became CONDITION TRACE. The prototype follows a fictional museum-loan case involving the same vessel across four signed condition records. Earlier examinations were completed under diffuse light. During the return-arrival inspection, the conservator introduces raking light. As the grazing angle changes, a hairline crack on the vessel’s upper-right shoulder becomes legible. That observation is preserved as OBS-04 and carried through a traceable evidence chain: SRC-03 → OBS-04 → CMP-01 → LIM-01 → FND-01 But the system deliberately refuses to overstate what the evidence proves. The earlier examinations were not performed under equivalent lighting conditions. So the conclusion remains narrow: FIRST DOCUMENTED APPEARANCE AUGUST 3, 2026 Not: “The damage happened on August 3.” Not cause. Not responsibility. Not liability. The interface follows the same principle. Light becomes an examination instrument. The observation persists through comparison. The evidence lineage remains visible. And the final finding must be deliberately sealed. The goal wasn’t to make an interface that looks forensic. It was to make the boundary of the evidence visible and traceable. TRACE THE RECORD. NOT THE BLAME. Live prototype: https://day16-condition-trace.vercel.app Day 16 / 30 Phase II begins.
2
73
0
CONDITION TRACE: Evidence in Motion
0
2
4
REHEARSAL: The Room Has No Chalk Some conversations stay with us for days before they ever happen. We replay the possible replies. We soften what we need to say. We search for the perfect sentence until the moment passes. As an introvert, I know that feeling well. So I designed REHEARSAL, a preparation room for difficult real-world conversations. Most AI tools try to write the sentence for you. REHEARSAL refuses. You write the reply you are afraid to hear. You write your first, instinctive response. You identify the reflex behind it. The room contributes one structural constraint not a replacement sentence. Then you write again, entirely in your own words, and say it out loud. The central rule is simple: You write both sides. This room never writes for you. The visual world is built around the idea of The Black Floor: one person draws both sides of the conversation, while the room is only allowed to mark a limit. No chatbot. No generated dialogue. No emotional score. No simulated person on the other side. Because the real conversation does not happen inside the product. Practice here. Speak there. Designed and iterated in Flowstep, then developed into a working React experience. Flowstep: https://app.flowstep.ai/file?activeFileId=768ea904-4954-4f20-a863-8e68ccec1166 Live experience: https://rehearsal-psi.vercel.app #Flowstep #ProductDesign #UXDesign #InteractionDesign
2
4
217
Interaction Designer
(14)
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Léo Parpeix
Montreal, Canada
🇫🇷 Art director & Interactive designer
$1k+
Earned
1x
Hired
35
Followers
expert
Hired
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🇫🇷 Art director & Interactive designer
4
K-07 Most HMIs are designed for a single environment. Not just visually, but informationally. Each mode surfaces only what the pilot needs in that moment. Some data disappears intentionally. In Rive, this runs as a three-state machine : Surface, Takeoff, Flight with each transition animated independently using data binding and nested state logic. We used Claude AI, Midjourney, Photshop and of course Rive to create this cool interactive project. Stack: @Figma · @Rive · @Jitter · Midjourney · Photoshop · After Effects · Jitter · Claude AI — Léo & Sacha Linkedin post : https://www.linkedin.com/posts/leo-parpeix_rive-x-contra-k-07-is-a-vehicle-that-doesnt-ugcPost-7445361454611906560-rlUV?utm_source=share&utm_medium=member_desktop&rcm=ACoAABwQswwBirXDWTI_Tm0wbvFQbu1H6nTXTy4
2
4
465
31
Hey! Here's my submission for the RiveChallenge. Concept: "The Battle of Aérion IX" : create an Interactive HUD on Rive. Creation process: 1 - Find the concept. 2 - UI (HUD, Logo) and Art Direction on Figma. 3 - Make everything moove on Rive 4 - Collaborate with my friend (Léonard) to create the entire sound design for the experience. I hope you will enjoy this experience ✨. Here is my project link : https://rive.app/s/v08rjQWfMEGWmwOiTLTicA/embed?runtime=rive-renderer Fonts credits : IBM Plex Mono
2
31
801
1
Veillance - DA, UI, Interactive Design
1
12
0
Creandum - DA, UI, Interactive Design
0
21
Interaction Designer
(4)
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Alex Luowan
Vancouver, Canada
User-Centric UX, Interaction & Product Design
$5k+
Earned
1x
Hired
4
Followers
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User-Centric UX, Interaction & Product Design
0
88rising (Academia)
0
31
1
Give Me Yesterday
1
29
0
Options For Sexual Health
0
20
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Interaction Designer
(2)
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Tara House
Toronto, Canada
Web designer specializing in interactive 3D environments.
1x
Hired
9
Followers
expert
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Web designer specializing in interactive 3D environments.
1
Stemau5 - Deadmau5 Stem Player
1
8
2
Bobo the Bear Mini-Game
2
19
3
Rezz Portal Landing Page
3
45
2
'Bopba' Interactive Keyboard
2
19
Interaction Designer
(4)
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Htet Htet Lynn Naing
Toronto, Canada
I design intuitive digital product experiences
9
Followers
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I design intuitive digital product experiences
41
Drop the Link (https://tempo-deployment-86898bca-77f6-49aa-b103-f820792ccb3-9s3xct7wu.vercel.app/) is a visual link-saving canvas with an auto-tagging system. Ever save a webpage or online course “for later” and then completely lose it? I built a web app where every pasted URL becomes a draggable card on a clean, visual canvas. (Yes, Tempo did it amazing well!) You can organize links at a glance, search them quickly, and navigate with ease. The best part? It auto-tags itself as soon as you drop a link, making it simple to find related categories later. Plus, it comes with light/dark mode, zoom controls, and super smooth drag-to-reorganize interactions, because being organized should feel fun, not like homework. If you try it and enjoy the idea, a little heart would mean a lot!
8
41
889
0
Raining Scene Project
0
8
32
My 2nd submission is here! I built a real-time noise-visualizing map called "NoisePulse" that turns city sounds into glowing, intuitive patterns with no heavy backend but just public datasets and Tempo's intelligence. Features: - Search any area by address - Drag/pan across neighborhoods - See a glowing noise heatmap with intensity-based colors My whole process (including deployment) can be seen in my Linkedin post. And one heart = one support, thanks a lot! Demo: here (https://tempo-deployment-55088d92-d27e-4411-azure.vercel.app/)Canvas: here (https://app.tempo.build/canvases/55088d92-d27e-4411-be31-f9f997d17902/editor)Social Post: here (https://www.linkedin.com/posts/hhlynnnaing_ai-vibecoding-vibedesigning-activity-7403244540444184576-VJHB)
3
32
689
0
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