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Spider-Man 2 Game UI Re-creation
Leo Mazzei
Interaction Designer
Rive Animations
Adobe Illustrator
Rive
Rive is revolutionizing how we think, design and build user interface for games.
One of these days I was enjoying some Spider-Man 2 gameplay on the PS5 and could not finish the game without taking a piece of its HUD.
So, I re-built the game's ability wheel in Adobe Illustrator and brought it into Rive to make it interactive.
Using any game engine, it's possible to assign real controller inputs to interact with the graphic.
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