Built with Rive

Spider-Man 2 Game UI Re-creation

Leo Mazzei

Rive is revolutionizing how we think, design and build user interface for games.
One of these days I was enjoying some Spider-Man 2 gameplay on the PS5 and could not finish the game without taking a piece of its HUD.
So, I re-built the game's ability wheel in Adobe Illustrator and brought it into Rive to make it interactive.
Using any game engine, it's possible to assign real controller inputs to interact with the graphic.
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Posted Sep 8, 2024

I re-built the game's ability wheel in Adobe Illustrator and brought it into Rive to make it interactive. Next step: Implement using Unreal Engine 5.3

Interactive Holiday Card
Interactive Holiday Card
Rive Ambassador Badge
Rive Ambassador Badge
Toaster Mini-game
Toaster Mini-game
Print For Figma: Call-to-action
Print For Figma: Call-to-action