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Braden Evans
Carefully engineered software for complex business problems.
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Wentzville, USA
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Braden Evans
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Oct 6
Haunted CLI
A fake terminal. A coding agent starts building a little Rive scene, and partway through, something else starts typing.
I used both the Rive CLI and GPU Canvas. The agent wrote the scene in RML through the CLI. The terminal renders to an offscreen GPU Canvas and runs...
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rivehalloweenchallenge
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Braden Evans
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Oct 7
App Archaeology: a read-only storage inspector for macOS
A Mac utility I built and shipped on the Mac App Store under Kumiko Solutions.
It shows where each installed app keeps its data (caches, containers, preferences, logs, launch items), how much space each app really uses, and...
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Braden Evans
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Oct 7
Three browser games, each one HTML file. No engine, no image or audio files. Every pixel and sound is made in code.
Card counting, pressure washing, and taking apart a flight recorder one screw at a time.
The write up covers how each one is built and how the animated entry pages...
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Experiments: three browser games, one HTML file each
CSS
HTML5
JavaScript
Frontend Development
Game Development
Interactive Design