Typography so hot it actually melts.
Demo: https://penev.tech/labs/molten-type
My new WebGPU experiment Molten Type is live!
Real-time heating, deformation, and procedural sparks.
To my friends on mobile or old browsers: if you see a fallback message, don't be mad. My code...
I genuinely love StringTune. For us at Fiddle.Digital , it’s not just a library we maintain—it’s the backbone we use to keep complex frontends from turning into a mess of imperative JS. We refine it with every single project we ship.
I realized I never actually shared the promo...
Problem: Morphing 3D particles usually requires manual buffer management, GPGPU shaders, and imperative render loops. It’s boilerplate-heavy and disconnected from the DOM.
Syncing HTML layouts with WebGL typically means verbose JS and 1-frame scroll lag. StringTune-3D solves this by enforcing the DOM as the strict single...
I created an interactive WebGL shader that turns ordinary text into dynamic, tactile glass — as if the letters are made of molten, imperfect, frosted material...