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Land of Fey (UE5's built-in Audio System)
Waldemar Sommer
Sound Designer
Project Manager
Game Developer
Notion
REAPER
Unreal Engine
About the project
Beautiful Metroidvania on UE 5.1
Watch on YouTube
My work:
My role:
Audio Designer, Audio Lead
My work:
Sound design (Ambience, UI, Abilities, Enemies)
Directing the overall soundscape of the game
Managing audio team: educational meetings, feedback, documentation, sound database and time-management
Setting up the sound cues for audio events, mixing, dynamic reverb
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