Dungeon Full Dive (Wwise+Unity)

Waldemar Sommer

Composer
Sound Designer
Game Developer
Git
REAPER
Unity

Virtual Tabletop “Dungeon Full Dive” (2022/2024)

Ambience System

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Interactive Music

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My work:

My role: Audio and Music Designer (Intern 9 months combined) My work:
SFX Design (More than 2000 sfx), Audio feature design and realization (adaptive and powerful Soundboard, highly immersive impact system)
Technical Optimization of Wwise (maintaining soundbanks, version control, solving bugs and performance issues, mixing and mastering)
Musical Composition (5 Fantasy inspired, orchestral soundtracks), Dynamic Music Implementation in Wwise
Audio Concept (technical and artistic decisions, including middleware, dynamic reverb system)
Partial Audio Implementation into Unity (via given scripts)

Skills needed:

Sound design, Wwise, Unity, Music composition, Wwise optimization and bug fixes
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