FriendZone by Andy Di MaggioFriendZone by Andy Di Maggio

FriendZone

Andy Di Maggio

Andy Di Maggio

The Client

FriendZone set out to become the first truly social network for adults, one designed around real-life friendships, not follower counts. The client’s goal was to create a platform where people could build meaningful, safe, and interest-based connections through shared activities and vetted venues.
The challenge: combat adult loneliness, modern disconnection, and the lack of genuine spaces for new friendships, especially post-30.

The Project Scope

Considering that we started from scratch for this project, our main goals were:
Defining the product architecture and tag system, identified as Topics, Interest Zones, and Comfort Zones
Designing user journeys for meeting new people in safe, interest-driven ways
Creating flows for key features like matching, messaging, venue discovery, safety tools, and the unique Bored Blast
Developing a brand tone that is warm, respectful, and empowering
Delivering wireframes and high-fidelity screens ready for development
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Posted Jun 8, 2025

Designed a social network for adults focusing on real-life friendships.

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Timeline

Apr 9, 2025 - May 12, 2025

Clients

Fortnight Studio