As a UX Designer for the player management system of the CSR3 game, my role was to analyze user tasks and needs to create screen flows, ensuring they were user-friendly and effective for executing the required processes.
My responsibilities and tasks as a UX Designer:
✔ Translate high-level ideas and documentation into practical and valuable solutions for users.
✔ Drive the development of intuitive, user-centric designs for the system, ensuring a smooth and efficient user experience.
✔ Clarify complex user requirements and conduct user research to inform design decisions.
✔ Transform user research findings into implemented product improvements.
✔ Create low-fidelity wireframes for concept exploration and high-fidelity designs for detailed visual representations, covering all stages of the design process.
✔ Oversee project timelines and deliver high-quality design solutions within established deadlines.
✔ Create the Design System, ensuring consistency and scalability throughout the system.
✔ Lead the end-to-end product design process.
✔ Analysis of task and user flows.
✔ Wireframing, prototyping, and creation of high-fidelity designs.
✔ Creation of UX Artifacts: Personas, scenarios, information architecture, red route analysis.