
A self-initiated design system I built in Figma for casual mobile games. It covers 37 components across buttons, controls, indicators, cards, HUD and dialogs, with Theme tokens that switch the whole kit between Ocean, Candy, Forest and Sunset, plus motion tokens and nine animated component clips. I then used it to build 21 game screens, with AI-generated placeholder art that a studio can swap for its own.

Theme modes

Foundations

Cards and tiles

Motion components and tokens

Art set

Screens built with the kit
0 likes · 0 views · Oct 6, 2026
A token-driven Figma design system for casual mobile games: 37 components, motion tokens, four theme modes and 21 screens built from it.