Built with Rive

Rive Archery Brawl UI

Piyush

Piyush Kacha

Mini Game: Brawl Archery

Brawl Archery is a complete, playable mini-game created 100% inside Rive - no external code, no game engine, no JavaScript. Inspired by the fast-paced style of Brawl Stars, this project demonstrates how far Rive can go beyond micro-interactions and UI motion.

Key Highlights

Built entirely in Rive – gameplay logic, physics feel, UI, interactions, everything.
State machines + math logic used to handle:
Arrow physics & trajectory
Hit detection
Score system
Power bar mechanics
Game states (idle, draw, release, hit, miss, restart, etc.)
Fully interactive & web-hosted – play it in the browser just like a mini-game.
Optimized for responsiveness – smooth on desktop and mobile.
No external scripting – proves Rive can power actual gameplay, not just animations.

Why this project matters

This demo pushes the boundaries of what Rive is known for. It shows how UI animation tools can evolve into lightweight game engines - perfect for:
onboarding mini-games
gamified UI flows
interactive product demos
playful web animations
Brawl Archery
Like this project

Posted Sep 4, 2025

Fully interactive archery mini-game built 100% in Rive. No code, just state machines, math logic, and smooth Brawl-Stars-style gameplay.

Likes

2

Views

3

Timeline

Aug 25, 2025 - Aug 31, 2025