This project is a fully functional analog watch built entirely inside Rive - with zero external scripting, frameworks, or dependencies.
All timekeeping logic (seconds, minutes, hours), smooth rotation math, and continuous ticking behavior are powered through Rive’s state machines, math operators, and built-in interpolation.
🧠 What Makes It Unique
No JavaScript, no game engine, no code at all - everything runs inside Rive.
Real-time clock logic driven by input bindings + math expressions.
Independent movement logic for hour, minute, and second hands.
Precise rotational timing synced to real-world time.
Lightweight, embed-ready, and fully scalable for web or mobile UI.
🎯 Why It Matters
This project proves that Rive is not just a motion tool - it can power live UI mechanics, reactive systems, and precision logic, making it a serious alternative for: