Task at hand: Conduct a detailed teardown and analysis of how best-in-class apps, particularly those in the paid-to-play domain, onboard and retain new users.
Deliverables: Annotated Figma teardown board, written synthesis report, actionable recommendations, and a cognitive bias/design element cross-reference matrix.
1. The Challenge
Immutable Play Feed needed to understand how leading apps drive Day-1 and Day-7 retention. The challenge was to identify not only gamification elements but also the underlying cognitive biases and Octalysis core drives that make them effective.
Octalysis-Framework
2. My Mission
To reveal actionable insights from competitor analysis that could translate into retention-focused design strategies for the Immutable Play Feed, ensuring players engage deeply from their first interaction.