Spline: interactive 3D and games for the web by Emilie ThonatSpline: interactive 3D and games for the web by Emilie Thonat
Built with Spline

Spline: interactive 3D and games for the web

Emilie Thonat

Emilie Thonat

Spline: interactive 3D and games for the web

I build interactive 3D experiences that run natively in the browser.

My Spline projects range from client product configurators and dynamic website scenes to voice AI assistants and fully playable web games.


🧩 Stack

Spline (3D & Interaction): Importing custom/client models, texturing (materials, lighting), and building logic (animations, states, interactions) for web publishing.
Webflow (Web): Native 3D scene embedding and platform integration.
Blender (Model): 3D modeling and asset preparation.
OpenAI Assistants (Voice AI): LLM integration for interactive audio experiences.
Python (glTF fixes): Scripting for 3D asset optimization and format correction.

Leet Design

A real-time 3D configurator for acoustic cabins, live on the client’s website: over 4,000 combinations, each rendered live.


Superbuff

Interactive 3D scenes designed from the brand guidelines and integrated in Webflow, with scroll interactions.


Honey of Cannes

An interactive 3D product visualisation for a honey brand: set design, modelling, texturing and lighting.

Set design and modelling: the product and its scene, for product shots.
Texturing and lighting: a mood inspired by honey and the French Riviera.
Interactivity and motion: the scene can be explored live in the browser.

Neon cactus

A material study: a neon plexiglas material recreated in Spline and applied to a 3D cactus.


Happy 25

An interactive New Year card with particles, shape morphing and AI-generated sound.


Underwater

A playable exploration game made for Spline’s game challenge, with sound, fly controls and physics.


Portfolio website

The interactive 3D for a website's intro.


Relaxation assistant

A 3D voice AI assistant: it listens to the user’s mood and suggests breathing or meditation exercises.

3D visuals and voice interface: built in Spline.
Prompting: the AI assistant in OpenAI, for tone and safety.
Integration: the assistant drives the Spline scene through a variable set by the listener.

What I also built

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Posted Oct 12, 2026

Interactive 3D in Spline: a client configurator, website scenes, a voice AI assistant, product visualisation, a material study and a playable game.