Developed a multi-scene first-person RPG by Joseph CharlesDeveloped a multi-scene first-person RPG by Joseph Charles

Developed a multi-scene first-person RPG

Joseph Charles

Joseph Charles

Developed a multi-scene first-person RPG prototype in Unreal Engine 5 focused on smooth gameplay, performance, and visual presentation. Implemented ability-based combat, AI enemies, crafting, harvesting, inventory/equipment UI, controller support, and interactive world systems. Built scalable gameplay architecture and modular UI flows across five gameplay scenes, including combat encounters and player housing interaction systems. Play The Prototype: https://www.freshsnowstudio.com/
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Posted Jun 16, 2026

Developed a multi-scene first-person RPG prototype in Unreal Engine 5 focused on smooth gameplay, performance, and visual presentation. Implemented ability-b...