๐ฆ Back'Fly โ a butterfly's life told backwards, where what looks like a fragile creature fighting a storm is revealed at the chrysalis to be a beginning, not an end, and a caterpillar's final wink lands the twist.
Built entirely in Renoise using Seedance 2.0 multi-reference for every shot โ the butterfly's identity paired with environment plates driving each scene โ with GPT Image 2 and Nano Banana Pro for the keyframes.
Native audio per clip, assembled on a single continuous score.
#RenoiseChallenge @Renoise
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Pulse โ Real-Time Global Seismic Activity Category: Dashboard
Pulse is a live monitor of earthquake activity worldwide. Open it and the planet is already breathing โ every recent quake rendered as an incandescent heatmap, streamed live from USGS. Drag the timeline scrubber to replay the last 30 days and watch seismic activity unfold as a film. Pulse auto-focuses on the most active zone, then opens a full analytical panel: how active the region is versus its baseline, cumulative energy released measured against Hiroshima, and a depth cross-section that reveals the tectonic plate diving beneath the surface โ the dimension a flat map can't show, and the one that determines whether a quake is deadly or harmless.
An educational slider reframes each zone's geology from plain language for anyone to technical depth for an expert โ the same phenomenon, two audiences, no jargon left behind. Logged-in users save regions to track.
Built on Bubble AI. A single prompt to Bubble's AI builder generated the foundation โ data structure, page layout, navigation, and auth. On top of that base I built the live WebGL map (MapLibre + deck.gl (http://deck.gl)), real-time USGS integration, the client-side analytics engine (energy, anomaly, depth distribution), and the bespoke 2D depth cross-section that detects subduction directly from the data.
Pulse is informational, not an official emergency source. Data: USGS.
Live app: https://pulse-20833.bubbleapps.io/version-test/
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OmniLearn โ be the hero of your own story, literally
OmniLearn is a body-controlled learning game for kids aged 4โ7. A child stands in
front of any webcam, gets scanned, and becomes a soft-voxel 3D avatar of themselves
that they control with their body โ no controller, no keyboard. They solve
educational challenges by MOVING: catching falling leaves to count (the golden ones
worth three), and crossing "Vowel River" by grabbing the animals whose names say the
long-A sound.
THE PROBLEM
Kids this age learn by moving, not by reading โ but most educational software sits
them down to tap a screen. OmniLearn flips that, and it speaks to the child so they
can play before they can read. It runs on what's already at home: a laptop webcam, no
special hardware.
BUILT ENTIRELY IN FIGMA
The app lives inside Figma Make โ screens, flow, and game logic.
Every soft-voxel creature, world, and the avatar were designed in Figma Weave as a reusable asset workflow.
The engine โ MediaPipe pose tracking (33 body landmarks, in a web worker) and a three.js avatar that mirrors the child in real time โ I wrote and wired into the Make project's code by hand. Soft-voxel was a deliberate choice: rigid rounded chunks make the rig trivial and never deform.
Voice lines are pre-generated TTS; everything else is synthesized SFX.
THE VISION
This demo is one polished journey โ but OmniLearn is built to teach ANY subject. The
same body-as-controller engine works for math, language, history, science, logic. In
the full product, worlds and challenges are generated ON DEMAND and adapted to the
exact age and level requested โ today's worlds are hand-built, tomorrow's are
infinite. Every child gets a curriculum that meets them where they are.
PRIVACY
100% on-device. The child's camera feed never leaves the browser โ nothing uploaded,
nothing stored.
LINKS
Live demo: https://meta-rover-70928932.figma.site/
(https://meta-rover-70928932.figma.site/)Community file: https://www.figma.com/community/file/1649688792758544694/omnilearn-body-controlled-learning-game
(https://www.figma.com/community/file/1649688792758544694/omnilearn-body-controlled-learning-game)Social post: https://x.com/astroph0s/status/2067859955781128419
#ConfigMakeathon