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János Kiss
Educational Toddler Games Development
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Emanuel Miño
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Akram El hadri
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Richard Wellman
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Mack Brusca
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Gianfranco Signorelli
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Christian Tejada
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Lance Snider
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Kim Berndt
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Jean-Philippe provost
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Mesturasóns Producións
Immersive and interactive audio for VR, AR & 360º Videos
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Ricky Tan
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Stephen via Replit
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Zouhir Laoulaou
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Ersan Akpinar
This project is a point-and-click mini-game where I bring together multiple interactive animations created in Rive and integrate them seamlessly into Unity. Throughout development, I made extensive use of Rive’s layout, data binding, state machines, and component system to build a fully modular and reactive scene structure. Each animation responds dynamically to user interaction, and Rive’s scene logic runs smoothly within the Unity workflow. The final build is not only fully playable but also runs reliably across multiple platforms without any issues, demonstrating how stable and flexible the Rive–Unity pipeline can be. The result is a narrative-driven interactive experience that highlights how Rive’s powerful feature set can enhance game-oriented content. I’m excited to submit this project to the Rive Challenge!
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Melita Pilunts
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Leo Mazzei
Pro
My last submission to the Rive Challenge! A fictional game HUD with Player and Boss Vitals featuring rich controls and animations — implemented in Unity. The last couple of weeks have been awesome. Thanks for all the love and support.
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Dan Silva
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Vishnu R
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Shaygan Ejaz
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Altamush Nayyer Khan
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