BoREAL - VR Prototype

Christian

Christian Toro

Overview

Urban workers and students experience chronic stress with limited access to restorative natural environments. 68% of surveyed individuals experience stress frequently or constantly, yet current digital wellness solutions rely on passive consumption or over-gamification, failing to provide meaningful stress relief (Ryan & Deci, 2000).

The Challenge

Create an accessible, scientifically validated immersive experience that delivers the stress-reduction benefits of nature exposure without geographical or time constraints.

Concept & User Experience

Research Foundation
Applied Kaplan's Attention Restoration Theory through Human-Centered Design methodology, integrating four restoration elements: Being Away, Soft Fascination, Extent, and Compatibility.
HCI Approach
Designed gaze-based interactions and environmental responsiveness to maximize user agency while minimizing cognitive load. Implemented binaural audio and spatial design principles to create multisensory restoration.
Iterative Process
Following ISO 9241-210 Human-Centered Design standards through multiple prototyping cycles, user feedback integration, and continuous refinement of interaction mechanics.
Evaluation Protocol
3-phase testing approach using physiological monitoring, psychological assessments (SAM, PANAS-X, NASA-TLX), and qualitative feedback with 6 participants aged 24-71.

Results

Scientific Validation

56% improvement in emotional valence (3.2 → 5.0/5)
100% positive emotional outcomes across all participants
0% motion sickness reported across age groups 24-71
89% would recommend the experience to others

Emotional Outcomes

Calm: 4.8/5 average (100% scored ≥4)
Relaxed: 4.8/5 average (100% scored ≥4)
Interested: 4.8/5 average (100% scored ≥4)
Negative emotions: Minimal (1.0-1.5/5 range)

Key Findings

Virtual nature environments can effectively restore attention and well-being
User agency through environmental interaction increases therapeutic effectiveness
Fantasy elements enhance rather than diminish restorative experience
Cross-generational appeal demonstrates broad applicability

Academic Impact

Established empirically validated framework for therapeutic VR design, with methodology documented for replication and scaling in educational and workplace wellness programs

Key Learnings

Empowered Users: Allowing simple interactive choices (e.g., bubble-popping) increases both engagement and effectiveness of digital experiences.
Multi-sensory Coherence: Integrating visuals, sound, and interaction in a balanced way yields measurable restorative effects.
Data-Informed Iteration: Actively combining usability research with physiological and self-report data ensures continual experience improvement and validates design decisions.
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Posted Aug 26, 2025

Created a VR experience for stress reduction using nature exposure principles.

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Timeline

Jan 15, 2025 - Jul 14, 2025