Freelance Creative Writers in Madrid
Freelance Creative Writers in Madrid
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Natalie Azcona
Madrid, Spain
Senior copywriter
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Senior copywriter
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SP - GUION DE COMEDIA PARA NIÑOS - YOUTUBE
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31
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SP - FOLLETO: DESARROLLO DIRECTIVO - MIT PE
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25
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EN - SCRIPT WRITING SAMPLE FOR KIDS - YOUTUBE
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32
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EN - LINKEDIN AI POSTS
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16
Creative Writer
(3)
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Amaia Amezaga
Spain
Creative Human-in-the-Loop Bridging Language, Ethics, & AI
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Creative Human-in-the-Loop Bridging Language, Ethics, & AI
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Language Aesthetics: A Micro Essay
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9
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Empathic AI Agent: Personality Prototype
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This piece illustrates my approach to long-format writing about ethics and technology: thoughtful, structured, and attuned to tone and direction. It shows how I handle conceptual work with precision and presence. Dharma in the Age of AI: Staying Aligned from Within (https://%3Chttps//medium.com/@amaia.amez/dharma-in-the-age-of-ai-staying-aligned-from-within-14fbbedb40ef%3E)
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This piece introduces my signature style as a writer and creative strategist. It showcases my approach to texture, tone, and sensory presence in language.
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Creative Writer
(4)
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Kevin Capon Goldszmidt
Madrid, Spain
Public Relations Expert for B2B Tech Companies
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Public Relations Expert for B2B Tech Companies
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Press Release - AI/Contech
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23
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Press Release - InsurTech
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24
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Press Release - Cybersecurity
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27
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Creative Writer
(2)
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Chidi Chukwu
Madrid, Spain
Web Development/Content Creator/Animator
New to Contra
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Web Development/Content Creator/Animator
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A 30-second direct-to-consumer watch ad built on one idea: a $4,000 watch is about $310 of watch. The price is itemised on a till receipt, the markup is torn off on the music's drop, and what's left is the product. The audit is monochrome and stepped at 12 fps; the film turns to full colour only when the watch appears. Captions are the receipt lines themselves, printing as they're spoken, and every cut sits on the track's beat. Role: concept, edit, captions, motion and sound design. AI voiceover. Spec piece for an invented brand; figures are illustrative.
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3D Commercial Motion AD
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Let it Grow Motion Design Video. What do you think?
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210
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Paper Cut Motion Pizza Ad
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143
Creative Writer
(1)
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Kenny Quiroz
Madrid, Spain
Award-winning Copywriter turning ideas into emotion
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Award-winning Copywriter turning ideas into emotion
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PlazaVea E-commerce Redesign for Rural Areas
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10
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Inclusive AI Platform for Deaf Gamers
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3
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Unilever Wall's | The Solar Priceboard
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10
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Cristina Arjona Alonso
Madrid, Spain
Copywriter, community manager and assistant communication
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Copywriter, community manager and assistant communication
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Mr. Wonderful on Instagram: ”¿Hay mejor sensación que la de ech…
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16
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Más de 1.400 empresas se unen a Envalora, el scrap con autoriza…
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La economía colaborativa: ¿qué es y qué nos puede aportar?
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13
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(1)
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Stephen Barker
Madrid, Spain
Engaging SEO-optimized content for film & entertainment
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Engaging SEO-optimized content for film & entertainment
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8 Reasons Dumb Money Bombed At The Box Office: Why The GameStop…
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New On HBO Max: All 73 Movies & TV Shows Arriving In August
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Beetlejuice 2: Release Date, Cast, Story, Trailer & Everything …
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Marcela Ottilia
Madrid, Spain
Creative Director | Pitch Decks • Brand Presentations
New to Contra
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Creative Director | Pitch Decks • Brand Presentations
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Objects & Editions — From Story to Object Concept Development, Product Design & Material Exploration What if an everyday object could carry a complete story? Objects & Editions began as an exploration of how emotion, memory and human experience could be translated into sculptural, functional objects. Rather than designing isolated pieces, I developed each collection as a complete visual and sensory world—defined by its narrative, forms, colours, textures, materials and central symbolic object. The challenge was to move from an abstract emotional concept to a coherent family of physical objects. Every vase, tray, bowl, candle holder or table piece needed to feel connected to the same origin while remaining functional, reproducible and visually distinctive. I created a story-led product design system in which the narrative came first. Each collection was developed through: — concept and emotional territory; — shape and functional exploration; — colour, texture and material language; — hero-object development; — cold porcelain master prototypes; — mould-making studies; — casting and finishing tests. The objective was not to decorate an object, but to give form to an idea.
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El Loco Amor — Building a Visual Universe for Gen Z Dating TV Expanding the Format The creative work grew from within the format itself. I developed new games, situations and content opportunities, thinking about what could happen inside each space and how the environment itself could generate storytelling rather than simply decorate it. The different areas became more than functional corners. Each one was designed with its own purpose, energy and potential role in the narrative: spaces to meet, flirt, talk, play, reveal information, create tension, capture memories or generate short-form social content. Building the Visual World From that strategic foundation, I developed the visual direction. The universe combined Neo-Memphis, Retro Pop, Boho-Urban and Art Pop, transforming the set into an emotional gallery-meets-pop home: colourful, excessive, playful and designed to be instantly recognisable and shareable. Neon, tactile textures, handwritten messages, hearts, photography, vegetation, saturated colour and expressive objects became part of the format's language—not simply decoration. One Idea Across Every Touchpoint The graphic identity followed the same principle. It needed to be modular and expressive, capable of moving naturally between television screens, vertical video, social media and physical applications. The creative rule was controlled chaos: layering, movement, romantic-pop symbols and visual elements entering the frame almost as if they belonged to an app interface. The Result The result was a proposal in which format development, games, set design, visual identity and social content all came from one creative idea. The goal was never simply to build a set around a television programme. It was to explore what creative direction could add to the format itself: more world, more situations, more storytelling and more possibilities for content. I received an idea. I stepped inside it, challenged it and expanded it into a complete creative universe.
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CULMIA — From Empty Space to Home Visual Concept & Art Direction for a Branded Stage Experience How do you turn the emotional journey of building a home into a physical and visual experience? Culmia needed a visual concept capable of expressing more than architecture. The project had to communicate transition, construction, change and, ultimately, the emotional meaning of creating a home. The challenge was to translate an abstract brand idea into a stage environment that could evolve alongside the performance. The space needed to feel poetic rather than literal, support movement and projection, and transform through different narrative states without losing its visual unity. The stage was conceived as a layered, evolving space. Translucent fabrics, projected architectural imagery, cardboard boxes, bricks and domestic objects represented the different emotional stages of creating a home: uncertainty, construction and finally belonging. The architecture was not presented as something static. It became a living environment shaped by movement, light and human presence. The set did not simply represent a home. It showed the process of becoming one. 1. Transition Layers of translucent fabric created depth and ambiguity. Projected architecture appeared and disappeared as the performers moved through the space, suggesting change, memory and possibility. 2. Construction Boxes, bricks and an unfinished scenic fragment transformed the platform into a space under construction. The dancers interacted physically with the materials, turning the act of building into part of the performance. 3. Home The final environment became calmer, warmer and more inhabited. A sofa, domestic lighting and everyday imagery replaced the temporary construction elements. The stage stopped being a space to cross and became a place to stay. Creative Direction Art Direction Visual Concept Development Set Design Visual Storytelling Scenic Narrative Moodboard & Previsualization Materials and Prop Selection I developed the visual concept, scenic narrative and art direction, defining how the same stage could evolve through different emotional and physical states. I translated the central idea into spatial composition, materials, projections, scenic objects and visual references, creating a clear proposal for production and performance. The final proposal transformed the idea of housing into an emotional visual journey. Through a modular scenic system, the environment moved from uncertainty to construction and finally to the warmth of an inhabited home. The project demonstrates how art direction and visual storytelling can make an intangible brand message visible, physical and emotionally understandable. CULMIA From Empty Space to Home Visual Concept & Art Direction
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Opticalia España — Destino Paraíso
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2
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(1)
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