Freelancers using Unreal Engine in England
Freelancers using Unreal Engine in England
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Muhammad Talal
pro
Manchester, UK
Building next-gen Interactive experiences
$1k+
Earned
1x
Hired
14
Followers
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Building next-gen Interactive experiences
1
Built a Collab Viewer style toolset inside the UE5.5 project and made it reliable for dedicated-server multiplayer. I migrated/merged the Collab architecture into a my project (GameMode, PlayerController, Pawns, PlayerState), fixed reference/compile issues, and wired the tools to our custom UI for both First Person and Orbit pawns. Key work included replication/RPC cleanup so tools work over a server, plus integrating tools like annotations (text, paint and erase), transform, Datasmith runtime loading (replicated so one client’s load appears for others), measuring/dimension tool (place/edit/delete and unit switching), and bookmarks (place, list UI and teleport with rotation). A network-ready collaboration layer in custom with UI-driven workflows and server-validated replication, ready for packaging/testing and ongoing polish
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127
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Terrain Importer for Unreal Engine (Python + Custom UE Plugin) I built an end-to-end terrain importer that converts raw terrain dataset files into fully usable Unreal Engine landscapes automatically. Before this, importing and setting up ~45 landscape tiles in Unreal could take ~60 minutes and was easy to mess up. I wanted a fast, repeatable pipeline. It allows: Python reads the dataset and generates Unreal-ready .r16 heightmaps Python automation creates a new Unreal project and imports the heightmaps Custom UE plugin (C++) builds Landscapes from the imported heightmaps and places them correctly in the level Foliage: automatically placed across the terrain The workflow reduce from ~60 minutes to ~5 minutes for ~45 landscapes (~12× faster) and made it deterministic and repeatable ideal when terrain needs frequent regeneration.
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144
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I recently worked on a multiplayer MMA-style project in Unreal Engine (C++), focusing on server-authoritative gameplay, replication/network flow, backend/API integration, and performance-minded polish. Loved the challenge of making combat feel fair and responsive under latency.
19
276
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I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using Epic Online Services (EOSOnlineSubsystem) and Vivox voice chat, handled session creation + server/client synchronization, and delivered key VR interactions (grabbing/manipulation) plus traversal systems like vehicles and real-world terrain streaming with Cesium to support realistic rescue missions.
16
270
Unreal Engine
(6)
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Jesse Tomi
Manchester, UK
2D/3D Motion Designer & Animator for hire ✨
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2D/3D Motion Designer & Animator for hire ✨
0
NODE XR Venue
0
4
0
Dance Naija Full Episode
0
1
0
Art & NFTs
0
9
0
Final PSWAP on Vimeo
0
6
Unreal Engine
(1)
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Zineb Azmi
Manchester, UK
3D artist crafting immersive worlds with Maya & Unreal!
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3D artist crafting immersive worlds with Maya & Unreal!
0
Unveil: Futuristic Morocco I Environment Modelling
0
5
0
SPECTROSCOPY l Prop Modelling & Project Management
0
5
0
QWERTY | Character Modelling
0
4
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Unreal Engine
(1)
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Avi Parmar
London, UK
Game Designer & Media Artist | Unity, Unreal, Figma, Maya
New to Contra
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Game Designer & Media Artist | Unity, Unreal, Figma, Maya
0
Development SocKey | Game with AI-Powered NPCs
0
6
0
Samkhya (Thesis Project)
0
1
0
Gallos Kernow: Educational Game Development
0
2
0
I'd like to Walk Around in your Mind
0
0
Unreal Engine
(2)
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Nate |
London, UK
Music driven editing, graphics & post-production
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Music driven editing, graphics & post-production
0
Fortnite Presents: The Afterlife Party featuring J. Balvin
0
5
0
Headbreak Creative Showreel 2024
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10
0
Music visual artist for "Little Mix"
0
5
0
Lead editor for Yahoo's "Build it forward" showcase
0
6
Unreal Engine
(1)
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Alberto Rivero
London, UK
Advertising Creative Lead and Art Director
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Advertising Creative Lead and Art Director
0
Digital Brand Experience: Virtual Test Drive Ford Explorer
0
7
0
Ford Puma ST Launch: Race Against the Machine
0
3
0
The Sunshine Coast with Callum Snape
0
2
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Unreal Engine
(1)
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Ben Rushworth
England, UK
Lynx Studios Ltd Co-Founder | Software & Game Dev
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Lynx Studios Ltd Co-Founder | Software & Game Dev
1
Lead Programmer for Project 86
1
28
0
Lead Programmer for Race Track Tycoon
0
55
0
Shapeshifter Game
0
2
0
Development of Sharp Engine: A 2D Game Engine
0
3
Unreal Engine
(2)
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nicole alman
pro
London, UK
3D designer + art director crafting immersive experiences
New to Contra
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3D designer + art director crafting immersive experiences
1
Virtual production set design stills, created for presenter led training on green screen. These were all designed and built in Unreal Engine to perform at 90fps for live recording
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74
34
I wanted to make a more handmade feeling microsite that has the vibes of a zine - this site is to promote a product launch of a makeup pallete and uses assets I've created previously for the brand launch. Good luck everyone!
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569
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Here's a demo reel of my set design work done for presenter lead training using Unreal Engine. I needed to create 3D sets that were easily customisable by the shoot teams and could perform at 90fps for live virtual production recording
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80
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Acid Makeup Pallette Branding exercise for a makeup launch, using illustrator for the packaging design and unreal engine to produce product shots
1
78
Unreal Engine
(5)
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