Freelancers using Unreal Engine in England
Freelancers using Unreal Engine in England
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Muhammad Talal
PRO
Manchester, UK
Building next-gen Interactive experiences
New to Contra
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Building next-gen Interactive experiences
1
Built a Collab Viewer style toolset inside the UE5.5 project and made it reliable for dedicated-server multiplayer. I migrated/merged the Collab architecture into a my project (GameMode, PlayerController, Pawns, PlayerState), fixed reference/compile issues, and wired the tools to our custom UI for both First Person and Orbit pawns. Key work included replication/RPC cleanup so tools work over a server, plus integrating tools like annotations (text, paint and erase), transform, Datasmith runtime loading (replicated so one clientβs load appears for others), measuring/dimension tool (place/edit/delete and unit switching), and bookmarks (place, list UI and teleport with rotation). A network-ready collaboration layer in custom with UI-driven workflows and server-validated replication, ready for packaging/testing and ongoing polish
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15
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Terrain Importer for Unreal Engine (Python + Custom UE Plugin) I built an end-to-end terrain importer that converts raw terrain dataset files into fully usable Unreal Engine landscapes automatically. Before this, importing and setting up ~45 landscape tiles in Unreal could take ~60 minutes and was easy to mess up. I wanted a fast, repeatable pipeline. It allows: Python reads the dataset and generates Unreal-ready .r16 heightmaps Python automation creates a new Unreal project and imports the heightmaps Custom UE plugin (C++) builds Landscapes from the imported heightmaps and places them correctly in the level Foliage: automatically placed across the terrain The workflow reduce from ~60 minutes to ~5 minutes for ~45 landscapes (~12Γ faster) and made it deterministic and repeatable ideal when terrain needs frequent regeneration.
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I recently worked on a multiplayer MMA-style project in Unreal Engine (C++), focusing on server-authoritative gameplay, replication/network flow, backend/API integration, and performance-minded polish. Loved the challenge of making combat feel fair and responsive under latency.
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I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using Epic Online Services (EOSOnlineSubsystem) and Vivox voice chat, handled session creation + server/client synchronization, and delivered key VR interactions (grabbing/manipulation) plus traversal systems like vehicles and real-world terrain streaming with Cesium to support realistic rescue missions.
16
210
Unreal Engine
(6)
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Jesse Tomi
Manchester, UK
2D/3D Motion Designer & Animator for hire β¨
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2D/3D Motion Designer & Animator for hire β¨
0
NODE XR Venue
0
3
0
Dance Naija Full Episode
0
0
0
Art & NFTs
0
8
0
Final PSWAP on Vimeo
0
5
Unreal Engine
(1)
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Nate |
London, UK
Music driven editing, graphics & post-production
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Music driven editing, graphics & post-production
0
Fortnite Presents: The Afterlife Party featuring J. Balvin
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5
0
Headbreak Creative Showreel 2024
0
10
0
Music visual artist for "Little Mix"
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5
0
Lead editor for Yahoo's "Build it forward" showcase
0
6
Unreal Engine
(1)
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Ben Rushworth
England, UK
Lynx Studios Ltd Co-Founder | Software & Game Dev
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Lynx Studios Ltd Co-Founder | Software & Game Dev
1
Lead Programmer for Project 86
1
25
0
Lead Programmer for Race Track Tycoon
0
55
0
Shapeshifter Game
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1
0
Development of Sharp Engine: A 2D Game Engine
0
2
Unreal Engine
(2)
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Alberto Rivero
London, UK
Advertising Creative Lead and Art Director
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Advertising Creative Lead and Art Director
0
Digital Brand Experience: Virtual Test Drive Ford Explorer
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6
0
Ford Puma ST Launch: Race Against the Machine
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2
0
The Sunshine Coast with Callum Snape
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1
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Unreal Engine
(1)
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Zineb Azmi
Manchester, UK
3D artist crafting immersive worlds with Maya & Unreal!
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3D artist crafting immersive worlds with Maya & Unreal!
0
Unveil: Futuristic Morocco I Environment Modelling
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5
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SPECTROSCOPY l Prop Modelling & Project Management
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4
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QWERTY | Character Modelling
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4
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Unreal Engine
(1)
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James Lashmar
London, UK
Motion Design Director
$5k+
Earned
1x
Hired
5.0
Rating
3
Followers
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Motion Design Director
0
Louis Vuitton Christmas
0
4
1
Banking Works - Now You Can - Promo
1
1
2
PBR Photorealistic Camera Asset for Unity
2
5
0
Jamesons Black Barrel
0
9
Unreal Engine
(1)
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Mmenyene Tom
London, UK
I design Products and Animate Immersive 3D worldsππππ π
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I design Products and Animate Immersive 3D worldsππππ π
0
3D INTERACTIVE WORLD / AUGMENTED REALITY
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6
0
JEWELRY DESIGN
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5
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3D LOGO REVEAL FOR BITGO.COM
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10
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CONCEPT ART ON FROGGO #pepe
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3
Unreal Engine
(1)
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