I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using...I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using...
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I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using Epic Online Services (EOSOnlineSubsystem) and Vivox voice chat, handled session creation + server/client synchronization, and delivered key VR interactions (grabbing/manipulation) plus traversal systems like vehicles and real-world terrain streaming with Cesium to support realistic rescue missions.
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The network for creativity
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Creatives on Contra have earned over $150M and we are just getting started