Working on another Fantasy Collab. Playing with more scroll parallax effects and scroll targets in this one. Having some fun with a gravity effect for the car.
Still needs polish and details but I like where it's going.
I designed a sub-brand for my gaming side projects: Cold Brew Interactive. The website is simple but had some fun with some particles and parallax effects.
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This is the website for a mobile game I am working on. Having a ton of fun with Framer. 3D Depth maps, particle systems and masking.
I built a Figma plugin for a client project but I am planning to make it available for everyone. Its called Real Places, should be available this week.
Waiting on Figma Community final approvals.
I aimed to build an ethical pricing model:
- Free with your own Google API key.
- All features are free. Paid plans only cover API usage.
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I've been on a Mars futurism kick recently so I decided to use @FLORA to create a cohesive and believable design for an electric-powered and mature Mars colony. I integrated previous designs from a self-directed Rivian x NASA project as well as real designs for Mars habitats and space suits combined with Scandinavian cozy interior design.
This wouldn't be a holiday challenge without Mars-friendly Christmas decorations. Believe it or not, Mars does actually get snow. I used minimal Xmas lights on the bio-domes and relied on mostly projected lights to spread holiday cheer (since resources and electricity are mostly dedicated to keeping people alive) it doesn't mean we can't still celebrate!
I've also included a shot of my @FLORA board.