Been exploring WebGL + shaders through this cylindrical image gallery. A few things I’m taking fr...Been exploring WebGL + shaders through this cylindrical image gallery. A few things I’m taking fr...
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Been exploring WebGL + shaders through this cylindrical image gallery.
A few things I’m taking from it:
- Think about the surface before the individual images. - Small speed differences can add a lot of depth. - Shaders work best when they support the interaction. - Most of the polish is in fixing seams, timing and transitions. - Performance quickly becomes part of the design.
Still experimenting with how far this can go while keeping it useful for real websites.
Rahman's avatar
Creative work
Bella's avatar
Awesome work!
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Creatives on Contra have earned over $150M and we are just getting started