Been exploring WebGL + shaders through this cylindrical image gallery. A few things I’m taking fr...Been exploring WebGL + shaders through this cylindrical image gallery. A few things I’m taking fr...
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
Been exploring WebGL + shaders through this cylindrical image gallery.
A few things I’m taking from it:
- Think about the surface before the individual images. - Small speed differences can add a lot of depth. - Shaders work best when they support the interaction. - Most of the polish is in fixing seams, timing and transitions. - Performance quickly becomes part of the design.
Still experimenting with how far this can go while keeping it useful for real websites.
Rahman's avatar
Creative work
Bella's avatar
Awesome work!
OLABISI's avatar
Wow this is amazing
Tan's avatar
Super cool animation Franco!! 🚀
Maty's avatar
"Most of the polish is in fixing seams, timing and transitions" is such an underrated truth about shader work, that's the invisible 80% nobody claps for. Where's the line for you between a fun experiment and something you'd actually ship on a client site?
Nicolette's avatar
fascinating stuff, it's interesting how shape can do so much for perspective.
Abdullah's avatar
Honestly it looks amazing, I'm sure it's going to be fun to use. I wonder is it User friendly?
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started